Posted October 03, 2008
Unfamiliar with the previous two descent games (but not the genre), I jumped right into this one.
It's rather fun in all, and forces one to think in something other than a 2d plane. Challenges/Fights range from easy to hard, with little scope for adjustment, but still, new players should be able to grab the idea fairly quick.
Once you know the level, play it again! Mapping it out in your head after a run-thru really helps to avoid some confusion.
Getting out of cramped tunnels, and into open spaces as the effect of making the world appear 'larger', but is slightly hampered by the limited range on planetary surfaces.
Despite the previous issue, and a few small issues (and what game does not have hem?), I do highly recommend it to anyone looking for something new and beyond a standard 'walk/run' based FPS game.
It's rather fun in all, and forces one to think in something other than a 2d plane. Challenges/Fights range from easy to hard, with little scope for adjustment, but still, new players should be able to grab the idea fairly quick.
Once you know the level, play it again! Mapping it out in your head after a run-thru really helps to avoid some confusion.
Getting out of cramped tunnels, and into open spaces as the effect of making the world appear 'larger', but is slightly hampered by the limited range on planetary surfaces.
Despite the previous issue, and a few small issues (and what game does not have hem?), I do highly recommend it to anyone looking for something new and beyond a standard 'walk/run' based FPS game.