Posted May 20, 2022
Hey all, I'm back with some more bug fixes that have been reported. Let's get right to it:
- Merchant screen "Tier" display on some items was not showing up correctly
- Combined Arms was activating after a "return fire" from an enemy on an overwatch
- During a Run n Shoot, if the character spotted an enemy, an extra action point was being granted
- Sometimes followers trying to retrieve an item that is blocked by cover were getting stuck.
- Swapping controllers during gameplay was resulting in UI input not working
One other note:
Enemy movement is still occasionally causing a soft lock. I couldn't nail down what was causing this but i made sure that the bug reporting button was accessible (it was actually disabled during enemy turn whoops) so if anyone sees the issue, please let me know with a bug report!
- Merchant screen "Tier" display on some items was not showing up correctly
- Combined Arms was activating after a "return fire" from an enemy on an overwatch
- During a Run n Shoot, if the character spotted an enemy, an extra action point was being granted
- Sometimes followers trying to retrieve an item that is blocked by cover were getting stuck.
- Swapping controllers during gameplay was resulting in UI input not working
One other note:
Enemy movement is still occasionally causing a soft lock. I couldn't nail down what was causing this but i made sure that the bug reporting button was accessible (it was actually disabled during enemy turn whoops) so if anyone sees the issue, please let me know with a bug report!