Posted November 19, 2012
Hey all!
I have a new patch ready, but I have a policy of testing it for at least a day before I just release it to the wilds. So, if anyone wants to help poke the new build, send me a PM and I'll give you tester credentials. This will give you access to the new builds a few days before everybody else gets them.
The patch candidate is version 1.0.53 and will be sent to GOG admins tomorrow.
Changelog:
-Healers now have 100% chance of light on ether flash.
-Explosive start/end have been given a slight buff - explosive end is a bigger boom now, and explosive start scales with boost level, so successive boosts do more boom.
-Fixed a mistake in the "shock lightning" book that erroneously says it's only a 50% chance.
-Fixed the regular sheep achievement
-Changed Hero-Mode++ requirement to 180 stars
I have a new patch ready, but I have a policy of testing it for at least a day before I just release it to the wilds. So, if anyone wants to help poke the new build, send me a PM and I'll give you tester credentials. This will give you access to the new builds a few days before everybody else gets them.
The patch candidate is version 1.0.53 and will be sent to GOG admins tomorrow.
Changelog:
-Healers now have 100% chance of light on ether flash.
-Explosive start/end have been given a slight buff - explosive end is a bigger boom now, and explosive start scales with boost level, so successive boosts do more boom.
-Fixed a mistake in the "shock lightning" book that erroneously says it's only a 50% chance.
-Fixed the regular sheep achievement
-Changed Hero-Mode++ requirement to 180 stars