Posted December 18, 2015
high rated
So, I know you've been waiting patiently for Defender's Quest HD. Although we're not releasing the full version today, we are releasing a demo version available for you to try, right now! It encompasses the same amount of content as the original demo.
It's not perfect, and it probably has some bugs, but we figure it's better to get it out there in front of a small audience now, collect feedback, and fix as many things as we can rather than continue to noodle on it in private and suffer from tunnel vision.
You can find builds for Windows, Mac, and Linux here:
Defender's Quest HD Demo: Initial Public Test
Do note that the graphics are not in a 100% final state, and that controller support still needs a decent amount of work. It also has a crash report logger that we'll remove from the final GOG version. But this should give you a pretty good feel for what the new engine is capable of.
Keep in mind that this is also literally the Defender's Quest II engine, it's just running the game content from Defender's Quest I. So this also represents a huge milestone towards the completion of Defender's Quest II, as well.
Please let us know if you have any trouble with the builds, there's instructions in the linked blog post for posting feedback and bug reports.
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In semi related news, I wrote this other blog post the other day some of you might find interesting, it includes details about the HD remake process for DQHD:
http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/
It's not perfect, and it probably has some bugs, but we figure it's better to get it out there in front of a small audience now, collect feedback, and fix as many things as we can rather than continue to noodle on it in private and suffer from tunnel vision.
You can find builds for Windows, Mac, and Linux here:
Defender's Quest HD Demo: Initial Public Test
Do note that the graphics are not in a 100% final state, and that controller support still needs a decent amount of work. It also has a crash report logger that we'll remove from the final GOG version. But this should give you a pretty good feel for what the new engine is capable of.
Keep in mind that this is also literally the Defender's Quest II engine, it's just running the game content from Defender's Quest I. So this also represents a huge milestone towards the completion of Defender's Quest II, as well.
Please let us know if you have any trouble with the builds, there's instructions in the linked blog post for posting feedback and bug reports.
------------
In semi related news, I wrote this other blog post the other day some of you might find interesting, it includes details about the HD remake process for DQHD:
http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/