Posted November 18, 2017
First of all i would like to say that i love the game from the first moments, the artwork is amazing and i like the battle mechanics with the cards. Second i want to apologize for my English. I will try to give the best of my modest knowledge (and the google translator :-D) Below i have written in a few points a few insights from the game.
- the Derelicts now looks too empty for me. Now there are enemies, loot and some quests but vast majority of squares in the Derelicts is empty. Maybe there could be more types of random encounters (i can imagine some traps, terminals or notes with some text from the previous inhabitants to illustrate the atmosphere, maybe some locked sectors with the need to find a key or password. I think there is much room for improvement and make the game more fun than wandering in empty space.
-The battles seem to me too easy. Even with three medics (It seems to me that three medics are the weakest team in the game due to lack of attack cards in the beginnig and also their weapons are quite weak) battles are no challenge, pheraps with the exception of the few very first battles.
-When i am talking about medic - he has many support skills but he can not heal the other teammembers. (Maybe i miss some tool or mod, but i found only support skills like adrenalin booster, reflex booster etc and no healing. Medic who can not heal looks a little strange to me :).
-Maybe there can be some help section or encyclopedia that explain the basics. I like discovering game mechanics on my own but i think that there are many players who may be confused at least from the beginning .
-Strange "Pathfinding" on the map: sometimes it is possible to move diagonally and sometimes not.
-Sometimes it happens that attack misses, enemy gain no damage but still gain the debuff from the attack. If i miss there should be no consequences for the target at all?
-When i run out of energy in battle i can still finish the battle with zero energy and i will die after the battle. I think that Death never waits :))) and it is waste of time to fight just to die.
- Some quests item wasting a place in inventory after finishing the quest. (Hood and Knife insignia, head of the Pars-something robot when i first killed him and then the person he is searching for.
- Printscreen and switching between game and desktop or other programs with alt+Tab does not work after patch.
- the Derelicts now looks too empty for me. Now there are enemies, loot and some quests but vast majority of squares in the Derelicts is empty. Maybe there could be more types of random encounters (i can imagine some traps, terminals or notes with some text from the previous inhabitants to illustrate the atmosphere, maybe some locked sectors with the need to find a key or password. I think there is much room for improvement and make the game more fun than wandering in empty space.
-The battles seem to me too easy. Even with three medics (It seems to me that three medics are the weakest team in the game due to lack of attack cards in the beginnig and also their weapons are quite weak) battles are no challenge, pheraps with the exception of the few very first battles.
-When i am talking about medic - he has many support skills but he can not heal the other teammembers. (Maybe i miss some tool or mod, but i found only support skills like adrenalin booster, reflex booster etc and no healing. Medic who can not heal looks a little strange to me :).
-Maybe there can be some help section or encyclopedia that explain the basics. I like discovering game mechanics on my own but i think that there are many players who may be confused at least from the beginning .
-Strange "Pathfinding" on the map: sometimes it is possible to move diagonally and sometimes not.
-Sometimes it happens that attack misses, enemy gain no damage but still gain the debuff from the attack. If i miss there should be no consequences for the target at all?
-When i run out of energy in battle i can still finish the battle with zero energy and i will die after the battle. I think that Death never waits :))) and it is waste of time to fight just to die.
- Some quests item wasting a place in inventory after finishing the quest. (Hood and Knife insignia, head of the Pars-something robot when i first killed him and then the person he is searching for.
- Printscreen and switching between game and desktop or other programs with alt+Tab does not work after patch.