Posted August 18, 2015
Deadly Premonition - Director's Cut PC Review
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- Time to beat: 20 hours
- Graphics: 1/5
- Voice Acting: 5/5
- Sound: 2/5
- Gameplay: 1/5
- Production quality: 1/5
- Artistic component: 3/5
- Replayability: 2/5
- Story: 3/5
- Overall: 2/5
Deadly Premonition (DP) is an action/adventure/detective/horror game. You control an FBI agent solving a mysterious case that will change his life and also the fate of a small, isolated town. I am sure you can get more details about that elsewhere, so let's get to the bottom.
First, what I liked about it. I think that atmosphere and setting are good. The game has its own (weird) style, has its own atmosphere. This is where I think Rising Star Games succeeded. What is helping here a lot, is a great voice acting. Actually I think it is probably the only strong technical aspect of the game. Also, the Profiling cutscenes are very good and there are some quite memorable scenes too.
What people seems to be reallly praising DP for is its story. I have to agree, that in the beginning it seemed quite intriguing and interesting to me. However, the more you go on, the better you see that it's just some random Japanese crap thrown at you in ever larger portions along the way. I don't have anything against Japanese games, for example I think that Divi-Dead was amazing, but here something just doesn't feel right. I can't believe people are comparing DP story-wise to stuff like Donnie Darko. It's just a different league. DP has a very decent story for a video game, but it's nowhere that deep or well executed. Actually it's much like a Resident Evil game with some weird twists added just for the sake of making it something "more" or something different. And I have to say, this fails miserably in my eyes. People who praise this should really try games like Pathologic. Now that is a great and unique story with some ideas never seen anywhere else. Meanwhile DP never surprises with anything new, it's just all the stuff that was done before and seen elsewhere.
So I repeat, the story in DP is probably it's strongest point, and it's good for a video game, but it's also way too much overrated and it's definitely not good enough to make it worthwhile playing this game.
Now, for the bad things. As a game DP falls completely flat. Production quality, except for voice acting and some artistic aspects, is mostly total garbage. Game is crashing often and some side quests cannot be finished (or even started). But it's not even about that. Graphics is horrible and buggy, I had some weird flickering of background objects all the time when being outside. Sound is of low quality too (try listening to car engine when driving around).
And probably the worst part now, the gameplay. Shooting is not satisfying, level design is mostly linear, open world between missions is boring, feels empty and exploration gets tedious very fast, puzzles are at best at Resident Evil's level of complexity and they are only there to fill the gaps between horrible action sections. Basically I wanted to push the game through only to see the main story. I gave up on side quests and exploration soon and I hated action parts, especially QTEs and badly implemented shooting sections. The only thing that might motivate anyone to struggle with this mess is the main story and collecting "trading" cards. I have to admit, I am type of completionist, but I couldn't get myself to suffer that much to look for all the collecitbles or to do side quests.
To sum it all. As a video game, Deadly Premonition is something I do not recommend. The story is quite interesting, but certainly not good enough to suffer poor and terribly executed gameplay.
*********************************************
- Time to beat: 20 hours
- Graphics: 1/5
- Voice Acting: 5/5
- Sound: 2/5
- Gameplay: 1/5
- Production quality: 1/5
- Artistic component: 3/5
- Replayability: 2/5
- Story: 3/5
- Overall: 2/5
Deadly Premonition (DP) is an action/adventure/detective/horror game. You control an FBI agent solving a mysterious case that will change his life and also the fate of a small, isolated town. I am sure you can get more details about that elsewhere, so let's get to the bottom.
First, what I liked about it. I think that atmosphere and setting are good. The game has its own (weird) style, has its own atmosphere. This is where I think Rising Star Games succeeded. What is helping here a lot, is a great voice acting. Actually I think it is probably the only strong technical aspect of the game. Also, the Profiling cutscenes are very good and there are some quite memorable scenes too.
What people seems to be reallly praising DP for is its story. I have to agree, that in the beginning it seemed quite intriguing and interesting to me. However, the more you go on, the better you see that it's just some random Japanese crap thrown at you in ever larger portions along the way. I don't have anything against Japanese games, for example I think that Divi-Dead was amazing, but here something just doesn't feel right. I can't believe people are comparing DP story-wise to stuff like Donnie Darko. It's just a different league. DP has a very decent story for a video game, but it's nowhere that deep or well executed. Actually it's much like a Resident Evil game with some weird twists added just for the sake of making it something "more" or something different. And I have to say, this fails miserably in my eyes. People who praise this should really try games like Pathologic. Now that is a great and unique story with some ideas never seen anywhere else. Meanwhile DP never surprises with anything new, it's just all the stuff that was done before and seen elsewhere.
So I repeat, the story in DP is probably it's strongest point, and it's good for a video game, but it's also way too much overrated and it's definitely not good enough to make it worthwhile playing this game.
Now, for the bad things. As a game DP falls completely flat. Production quality, except for voice acting and some artistic aspects, is mostly total garbage. Game is crashing often and some side quests cannot be finished (or even started). But it's not even about that. Graphics is horrible and buggy, I had some weird flickering of background objects all the time when being outside. Sound is of low quality too (try listening to car engine when driving around).
And probably the worst part now, the gameplay. Shooting is not satisfying, level design is mostly linear, open world between missions is boring, feels empty and exploration gets tedious very fast, puzzles are at best at Resident Evil's level of complexity and they are only there to fill the gaps between horrible action sections. Basically I wanted to push the game through only to see the main story. I gave up on side quests and exploration soon and I hated action parts, especially QTEs and badly implemented shooting sections. The only thing that might motivate anyone to struggle with this mess is the main story and collecting "trading" cards. I have to admit, I am type of completionist, but I couldn't get myself to suffer that much to look for all the collecitbles or to do side quests.
To sum it all. As a video game, Deadly Premonition is something I do not recommend. The story is quite interesting, but certainly not good enough to suffer poor and terribly executed gameplay.