Posted June 23, 2014
1. How do you get eliite units? I had units with 300+ experience but they were still veteran.
2. I noticed that regardless of how many seige cruisers you have, you can only have a max of 4 missles in a sea square? Is this a bug?
3. How exactly do you get the money to afford a decent stack of units? Im finding that even with oppressive taxes as Cyth, taxes generate way too little money and trade income doesnt help much. Im having to spam 6+ replicators per province, all doing nothing but focusing on trade, just to maintain a decent army.
4. How do you tell what enemy units are in a province? I mean you can see the icons, but the game doesnt give you their names when you mouse over them.
5. Do medics heal infantry in battle? Or only outside of battle?
6. How exactly do you counter tidal vortex generators? They affect up to 1 province away, so you spend 1 turn moving next to the province, then you lose half your fleet without being able to do anything. Thats just ridiculously OP.
7. Unless im missing something, what is the point of super nova jets? For the same upkeep you can have 6 starflare bombers, which of course will do way more damage.
8. Is there a way to make the game auto-reallocate colonists back to trade when you finish building units?
9. Im struggling with the second Cyth campaign mission, at the start the AI has AAVs, which are about as powerful as a Fusion tank. But you start with literally no tech...so the AI just uses his starting AAV to rush you across the map and kill your colonies. Building multiple laser canons per colony really slows your growth down and just delays the inevitable (the AI gets a massive tech start in this mission i think) and spams more AAVs at you. Is there a way to win this without cheating?
2. I noticed that regardless of how many seige cruisers you have, you can only have a max of 4 missles in a sea square? Is this a bug?
3. How exactly do you get the money to afford a decent stack of units? Im finding that even with oppressive taxes as Cyth, taxes generate way too little money and trade income doesnt help much. Im having to spam 6+ replicators per province, all doing nothing but focusing on trade, just to maintain a decent army.
4. How do you tell what enemy units are in a province? I mean you can see the icons, but the game doesnt give you their names when you mouse over them.
5. Do medics heal infantry in battle? Or only outside of battle?
6. How exactly do you counter tidal vortex generators? They affect up to 1 province away, so you spend 1 turn moving next to the province, then you lose half your fleet without being able to do anything. Thats just ridiculously OP.
7. Unless im missing something, what is the point of super nova jets? For the same upkeep you can have 6 starflare bombers, which of course will do way more damage.
8. Is there a way to make the game auto-reallocate colonists back to trade when you finish building units?
9. Im struggling with the second Cyth campaign mission, at the start the AI has AAVs, which are about as powerful as a Fusion tank. But you start with literally no tech...so the AI just uses his starting AAV to rush you across the map and kill your colonies. Building multiple laser canons per colony really slows your growth down and just delays the inevitable (the AI gets a massive tech start in this mission i think) and spams more AAVs at you. Is there a way to win this without cheating?