TheeAceMan: Are you using a widescreen monitor? Widescreen monitor resolutions weren't available back in 1996
In the original Deadlock Planetary Conquest (the first one) it was written for Windows 95 and had a built in menuing system much like Windows 3.0 & 3.1 The 'title bar' is part of the game interface. The original Deadlock CD could be run on Windows 3.1 if you loaded in the provided Win32s libraries.
You can click the 'maximize' square in the upper right corner (not the dash or the x but the square in the middle) but the menu bar will still display. All Win 3.0 and 3.1 compatible apps have required menu bars built in.
Hoping this helps somewhat.
Oops, forgot, Deadlock II Shrine Wars was Windows95 and above which Windows95 didn't require menu bars.
Ah, yes, you're quite right about Win95 games - a lot of them were designed that way. Its been so long since I've seen it that I'd forgotten that little artifact. Thanks for the reminder about that - answers my question. In fact, IIRC, I likely played the Apple version of this, which throws everything into a cocked hat :)). As I say, not a game breaker and I can throw a dark image behind the game window which will do much the same thing.