Posted December 22, 2014
Hey everyone,
We just added a patch that updates Dead State to version 1.0.0.135, please find the changelog below:
-Further optimized real-time pathfinding in small areas and fixed issue with stairs.
-Fixed a major faction event.
-Fixed some scripting issues which made it difficult to recruit a specific ally.
-Fixed allies still asking for upgrades once they've been built.
-Adjusted the panic threshold for a specific ally.
-Updated GUI to list AP required to open inventory in combat.
-Updated an ally perk.
-Updated names of some neutral characters for clarity.
-Adjusted noise levels on dog bite attacks.
-Updated character floats in certain faction interactions.
The patch can now be found on your game shelves for download.
Thanks and enjoy!
We just added a patch that updates Dead State to version 1.0.0.135, please find the changelog below:
-Further optimized real-time pathfinding in small areas and fixed issue with stairs.
-Fixed a major faction event.
-Fixed some scripting issues which made it difficult to recruit a specific ally.
-Fixed allies still asking for upgrades once they've been built.
-Adjusted the panic threshold for a specific ally.
-Updated GUI to list AP required to open inventory in combat.
-Updated an ally perk.
-Updated names of some neutral characters for clarity.
-Adjusted noise levels on dog bite attacks.
-Updated character floats in certain faction interactions.
The patch can now be found on your game shelves for download.
Thanks and enjoy!