Posted January 15, 2018
Certain enemies seem capable of stun-locking you to death. No matter what you do, if they hit you once, you are most likely going to die. For example Golems and Slashers. Spinners don't even stunlock you. If you are caught in their path while on air (can easily happen when you are hit and pushed back), they can whitle down most of your life.
This is just plain unfair. Not only are these enemies really adept at following you, they are also extremely capable of killing you. You can't do much without any method of stunning them, freezing them or slowing them down. 1 mistake with them can cost you the entire game. I'm not sure how this can be fixed. Perhaps make the intervals between their attacks longer. Nonetheless they are just annoying enemies, and whenever I happen to get killed by them I feel the game has cheated me.
This is just plain unfair. Not only are these enemies really adept at following you, they are also extremely capable of killing you. You can't do much without any method of stunning them, freezing them or slowing them down. 1 mistake with them can cost you the entire game. I'm not sure how this can be fixed. Perhaps make the intervals between their attacks longer. Nonetheless they are just annoying enemies, and whenever I happen to get killed by them I feel the game has cheated me.