Posted November 19, 2017
I'm really enjoying the game so far, unfortunately, the game was sluttering for me especially in some particular levels like "The Toxic Sewers" or "Old Sewers".
My specs :
Win 7 64bits
Intel Core i5 2300 @ 2.80GHz
6Go RAM DDR3
1535MB NVIDIA GeForce GT 440
I found that running the opengl version of the game ("deadcells_gl.exe) and in fullscreen (not windowed fullscreen) helped a lot, and now it's almost totally smooth, except for some micro lags occasionnaly. I only have huge slowdows with the "The Watcher" boss (big eye with tentacles).
I hope this will help some, and I wanted too to point to your attention that if you encounter this kind of issue, devs are proposing a form to understand better were they come from to try to fix them. It's here !
My specs :
Win 7 64bits
Intel Core i5 2300 @ 2.80GHz
6Go RAM DDR3
1535MB NVIDIA GeForce GT 440
I found that running the opengl version of the game ("deadcells_gl.exe) and in fullscreen (not windowed fullscreen) helped a lot, and now it's almost totally smooth, except for some micro lags occasionnaly. I only have huge slowdows with the "The Watcher" boss (big eye with tentacles).
I hope this will help some, and I wanted too to point to your attention that if you encounter this kind of issue, devs are proposing a form to understand better were they come from to try to fix them. It's here !