Posted December 09, 2017
Hi everyone !
To anybody who reached the Clock Tower, you may have noticed that traps and enemies are A LOT more dangerous than before, but here's a small crutch of mine about this:
There are enemies and traps that look identical to the previous stages but in comparison deal an insane amount of damage.
So here's what i'd like to ask to change: If those things are supposed to be more damaging in the later stages, can at least look different from the previous ?
It doesen't have to be anything overboard but just to make a few examples, those "magenta scarab-like bats" can have a different color, the "flail balls" could be more spiky, the "floorspikes" could be meat grinders, and so on.
Just anything to make those things different from the previous stages because if feels like doesen't make much sense and like you have weakened all of a suddent.
Thanks
To anybody who reached the Clock Tower, you may have noticed that traps and enemies are A LOT more dangerous than before, but here's a small crutch of mine about this:
There are enemies and traps that look identical to the previous stages but in comparison deal an insane amount of damage.
So here's what i'd like to ask to change: If those things are supposed to be more damaging in the later stages, can at least look different from the previous ?
It doesen't have to be anything overboard but just to make a few examples, those "magenta scarab-like bats" can have a different color, the "flail balls" could be more spiky, the "floorspikes" could be meat grinders, and so on.
Just anything to make those things different from the previous stages because if feels like doesen't make much sense and like you have weakened all of a suddent.
Thanks