Posted August 04, 2018
I frequently run into a bug where movement or attack keys, especially the "down" key, act as if they were permanently pressed until I restart the game. This also affects menus, e.g. when "down" is stuck, then the menu selection moves to the last item on its own. Pressing and releasing the actual keys has no effect at all. This happens on PC with everything mapped to keyboard (ie attack 1/2 moved to numpad 1/2 instead of the mouse buttons).
I am pretty sure that this happens when a "cutscene" is activated, most notably in boss fights (e.g. the stage change in the Clockmaker fight), but it seems to happen with elite enemies as well.
This has been happening with the previous build (during July) all the tme, but I didn't report it because I was sure something this obvious would be known already. But now there was an update and the bug is still present.
I am pretty sure that this happens when a "cutscene" is activated, most notably in boss fights (e.g. the stage change in the Clockmaker fight), but it seems to happen with elite enemies as well.
This has been happening with the previous build (during July) all the tme, but I didn't report it because I was sure something this obvious would be known already. But now there was an update and the bug is still present.