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Uhh... Is this supposed to be here? It almost feels like the procedural generation picking an unused asset, but is it really? Does anyone know anything about this?
Attachments:
4bscdoor.png (196 Kb)
The f...? :)

Well, I have beaten the Assassin with one boss source cell inoculated and she doesn't drop another source cell, even if she already dropped all her other loot.
I have combed the Graveyard twice in search of the Architect's key and I did not see (or at least did not notice) that door. My guess would be that it either only shows up on difficulty levels above 1 BSC or I simply missed it.

Motion Twin have probably already started coding content connected to that door, so they left the door in the map generation rather than writing extra code for making it inaccessible.
POSSIBLE DATAMINED SPOILERS AHEAD!

Well, according to datamining, beyond that door lies the enterance to a new biome that is still in development, called "Repository of the Architects" (you might recognize the name from an earlier version of the game, when the enterance to the zone was at the end of the graveyard beyond the door that requires "Key of the architects", which now contains the merchandise category blueprint)

This means that in the next update we're gonna see a fourth boss (whose name was also datamined to be "The Guardian" and atleast one new zone. There are also rumors of another zone called "The Caverns" although it is unclear where its enterance might be. Guess we'll have to wait and see.

On a side note, I think I've seen a couple other 4 boss cell doors appear in other biomes aswell, so that could confirm that they're planning to add a 4th boss to the game.
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Imonobor: POSSIBLE DATAMINED SPOILERS AHEAD!
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Thanks you for the spoiler warning. I really appreciate it.
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Imonobor: POSSIBLE DATAMINED SPOILERS AHEAD!
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Ahh, perfect! This also means that there's a known way to unpack the assets I imagine? I wanted to grab them to make some personal charts for things, but I now wonder if I can just modify it and have it still run to see just how functional these unimplemented spaces are. Additionally, is there a place where people discuss these things found in the files somwhere online? I'd be very interested in that if you know of one.