It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
mk47at: Do you get the old monster.sou? I would assume that the new voice data is stored somewhere else…
Yes. It's the original file with the uncompressed/unchanged audio.


Also, here's a fun thing: You can dump all the files from tenta.cle with DFE and then delete it. The game will just run with the unpacked stuff.

I've tried replacing the maniac mansion files with other games but no dice, just crashes when you use the computer :P
Post edited March 26, 2016 by TheJoe
avatar
TheJoe: Yes. It's the original file with the uncompressed/unchanged audio.

Also, here's a fun thing: You can dump all the files from tenta.cle with DFE and then delete it. The game will just run with the unpacked stuff.
Thanks. That's very good to know.


avatar
TheJoe: I've tried replacing the maniac mansion files with other games but no dice, just crashes when you use the computer :P
I've read that they replaced maniac mansion's main menu. If that's true that may be the problem.
avatar
mk47at: Thanks. That's very good to know.


I've read that they replaced maniac mansion's main menu. If that's true that may be the problem.
I think the problem is that somewhere in dott.exe is a copy of maniac.exe. Replacing the datafiles won't work as a result, because the game will just try loading them with the Maniac Mansion version of SCUMM. You'd probably have to hex edit dott.exe with the replacement engine data somehow to get the correct interpreter.

I think it's definitely possible to do somehow, though.

The funny thing is, ScummVM's implementation of the computer will let you play any game...
avatar
TheJoe: Judging by the the timing of your post and this tweet, it updated just as you asked for it.

I *think* Maniac Mansion wasn't extracting properly with MIE. I got a different checksum each time I did it. Dumping Maniac Mansion now, will report back...

E: Yep. It works if you dump it from Double Fine Explorer.
Cheers, that works.
avatar
TheJoe: Yes. It's the original file with the uncompressed/unchanged audio.
err, no, the monster.sou IS compressed, the "notsomuchcompressed" (noisefree mp3) audio can be found in the .fsb-files

i wonder why they included all of the old files, when you cant access the old version of the game at all without "hacking" the tena.cle file
Post edited March 29, 2016 by Cyphox
Vote to get it on GOG here:
https://www.gog.com/wishlist/games/maniac_mansion_day_of_the_tentacle_original
avatar
TheJoe: So the original game is contained in the tenta.cle file.

bgbennyboy is working on updating Double Fine Explorer to properly support extracting from it, but until then: https://quickandeasysoftware.net/software/monkey-island-explorer

The Monkey Island Explorer actually works well enough to extract the original game files. Select Monkey Island 1 mode, show "all files" and open tenta.cle. Filter by .000, .001 and .sou files, extract those by clicking "save files" and load them in ScummVM as normal.

Maniac Mansion is included there as well - those are all the *.lfl files in the maniac/ folder but having fun extracting those since you can only do it one file at a time. If you try to "Save all files" it'll crash on the first texture it tries to extract.

Doublefine Explorer will hopefully get updated within the next day or two. I also do not know if the original game data files are modified in any way - I do not have the original game to compare them to.

Have fun.

Edit: ScummVM did not warn me about modified files on launch, so I'm gonna guess they're the original files.
You wouldn't happen to know which extracted files from Monkey Island 1 & 2 Special Edition SCUMMVM requires would you?
avatar
haydenaurion: You wouldn't happen to know which extracted files from Monkey Island 1 & 2 Special Edition SCUMMVM requires would you?
Sure. MONKEY.000 and MONKEY.001 for MI1 and MONKEY2.000 and MONKEY2.001 for... take a guess :D

You can use the Ultimate Talkies Patch to also extract audio so you can have a talkie version of MI1/2 in ScummVM. The installer handles everything for you, just point it to the pak file.
avatar
haydenaurion: You wouldn't happen to know which extracted files from Monkey Island 1 & 2 Special Edition SCUMMVM requires would you?
avatar
TheJoe: Sure. MONKEY.000 and MONKEY.001 for MI1 and MONKEY2.000 and MONKEY2.001 for... take a guess :D

You can use the Ultimate Talkies Patch to also extract audio so you can have a talkie version of MI1/2 in ScummVM. The installer handles everything for you, just point it to the pak file.
Much thanks! I could care less about the remastered versions of the Lucasarts games, and I just got tired of waiting on Double Fine to fix DoTT Remastered so I just extracted the original versions and used SCUMMVM. Saves a good bit of space when doing backups too. :)

Did either Monkey Island 1 or 2 non-remastered version ever have a talkie version?
avatar
haydenaurion: You wouldn't happen to know which extracted files from Monkey Island 1 & 2 Special Edition SCUMMVM requires would you?
avatar
TheJoe: Sure. MONKEY.000 and MONKEY.001 for MI1 and MONKEY2.000 and MONKEY2.001 for... take a guess :D

You can use the Ultimate Talkies Patch to also extract audio so you can have a talkie version of MI1/2 in ScummVM. The installer handles everything for you, just point it to the pak file.
Okay, no music or sound for Monkey Island 1. SCUMMVM says it needs CD audio files for this game. Monkey Island 2 seems to work fine though.
Post edited May 09, 2016 by haydenaurion
avatar
haydenaurion: Okay, no music or sound for Monkey Island 1. SCUMMVM says it needs CD audio files for this game. Monkey Island 2 seems to work fine though.
Ah yeah, you do. The original audio is in there somewhere but I'm not completely sure how to extract it properly without the talkie patch, sorry.

You can use any MP3, so you can get the soundtrack from somewhere on the internet probably but you need to give each track the correct filename, for example Track 17.mp3 is the introduction music.
avatar
haydenaurion: Okay, no music or sound for Monkey Island 1. SCUMMVM says it needs CD audio files for this game. Monkey Island 2 seems to work fine though.
avatar
TheJoe: Ah yeah, you do. The original audio is in there somewhere but I'm not completely sure how to extract it properly without the talkie patch, sorry.

You can use any MP3, so you can get the soundtrack from somewhere on the internet probably but you need to give each track the correct filename, for example Track 17.mp3 is the introduction music.
Edit: Got it all working. The read me said it only required the .pak file, but it actually requires the rest of the SE files to work.
Post edited May 09, 2016 by haydenaurion