Posted January 04, 2020
Replaced all 128x128 textures with similar 256x256 that were in the resources. After increasing them to 6x (1536x1536) using AI Gigapixel 4.4.5 with minimal noise and maximum remove blur, then reduced to 1024x1024. The black color is used as transparency and Gigapixel broke it by adding different shades, so we had to upscale each texture with the xbrz algorithm, then cut out the black color and put it on top of the gigapixel textures. Several textures had an alpha channel, they were edited separately in photoshop (upscale gigapixel + superimposed black xbrz)
Download: ya di.sk / d/RjbBUVd5FnK8xw (Remove the spaces)
What does it look like: https://imgsli.com/MTA3MTU
Installation: unpack to the game folder, confirm the replacement. The archive uses a wrapper and exe configured on 16:9. Sorry for my English.
Download: ya di.sk / d/RjbBUVd5FnK8xw (Remove the spaces)
What does it look like: https://imgsli.com/MTA3MTU
Installation: unpack to the game folder, confirm the replacement. The archive uses a wrapper and exe configured on 16:9. Sorry for my English.
Post edited January 05, 2020 by Ivan89el