Posted May 11, 2010
I did not create this. It is a work around I found on the ASCARON forums a few years back and it works very well, almost to well for folks that like the Flak Mission challenge as is.
1. Go to your DARK STAR ONE installation folder.
2. Go to folder -- lua\mission.
3. Use notepad or any text editor to open BattleLib.lua. Change “.lua” to “.txt” first. Then use NOTEPAD to edit the file. When done, change “.txt” back to “.lua”.
4. Search for -- "BattleLib.CreateWing = function( BG, Data )". (USE “<Ctrl>+<F>” to find this)
5. Scroll down a little bit until you see the following section:
if def.Position then
temp.Position = NVector.Add( {
Vector1 = BG.Center,
Vector2 = def.Position } ).Vector
End
temp.Number = 1 :add this line here.
6. Add "temp.Number = 1"(without the double quotes) right below this section as shown in red. It should also right above the line "if use_define then".
7. Save the change and go back to game and load the Flak mission.
8. You should now always be facing only 1 enemy in each attack wave.
It is highly recommend that you undo this change (remove the additional line) after you pass through the Flak mission as the story arc could get broke later on . Especially when you go to visit the hidden system to meet with Jack at a burned out trade station. (Save the game after the mission, exit the game, undo the change and go back to your save).
1. Go to your DARK STAR ONE installation folder.
2. Go to folder -- lua\mission.
3. Use notepad or any text editor to open BattleLib.lua. Change “.lua” to “.txt” first. Then use NOTEPAD to edit the file. When done, change “.txt” back to “.lua”.
4. Search for -- "BattleLib.CreateWing = function( BG, Data )". (USE “<Ctrl>+<F>” to find this)
5. Scroll down a little bit until you see the following section:
if def.Position then
temp.Position = NVector.Add( {
Vector1 = BG.Center,
Vector2 = def.Position } ).Vector
End
temp.Number = 1 :add this line here.
6. Add "temp.Number = 1"(without the double quotes) right below this section as shown in red. It should also right above the line "if use_define then".
7. Save the change and go back to game and load the Flak mission.
8. You should now always be facing only 1 enemy in each attack wave.
It is highly recommend that you undo this change (remove the additional line) after you pass through the Flak mission as the story arc could get broke later on . Especially when you go to visit the hidden system to meet with Jack at a burned out trade station. (Save the game after the mission, exit the game, undo the change and go back to your save).