Posted December 20, 2016
JudasIscariot: The newest patch (and all of the previous updates) got published today alongside the Steam version. Also, the offline installers have been updated and there is a new patch for the Warmastered Edition: cs 2343.
DoctorGOGgles: Darksiders Warmastered Edition
Changelog for Patch cs 2343 (19 December 2016)
- Crash on start fix : Game displays a Message box in cases where the steam client fails to provide a save data Api. You need to update steam or reinstall steam to resolve this - or play without saving.
- Abyssal armor was not carried over into a new game if the new game was not started in the same session. Please note : If you have a save with abyssal armor already then load that game, save again and restart the application.
- Screen saver should no longer kick in when playing with some game pads.
- Reticle was small (sometimes close to invisible) in any texture Quality other than highest. This has been fixed.
- EXP between Harvester and Scythe was not correctly transferred, fixed now.
- PS4 controller could not be reconnected after disconnect, fixed now.
- Video player received some cleanup, including a few leaks fixed here and there. Please report if this fixes anything
- Crash when running on a system without Audio output
- It could happen that one could not assign gear, this should be fixed
- Mouse cursor is now automatically hidden after 5 sec when playing with game pad
- Game pad dead zone can now be adjusted (start game, let it save settings, then edit the settings file - gamepad_deadzone under [input] - value is 0 to 1, default 0.35. There is a minimal deadzone built in that you can not remove)
- Some remaining resource leaks were fixed that could lead to crashes when on low memory or switching between modes / resizing the window often.
- VRAM / Memory leak issue fixed that made the game use up all RAM, then crashing.
- Russian voiceovers added
- Settings should now save correctly if Windows user name contains non-ANSI characters
- Crash when corrupt Key mapping was read fixed. We don't know yet how corrupt Key mapping files are written.
- The tutorial text explaining how to throw objects was showing the wrong button for keyboard / mouse users.
- New Feature : Force saved data import
This allows more control over importing saved data from the original game into Darksiders Warmastered Edition saved data.
- Instructions for Force saved data import
- Open the file %appdata%\kaiko\darksiders1\config.ini
- Add the line 'force_save_data_import=true' to the [game] section.
- When starting the game it should now always ask you whether or not to import saved data, given it finds original saved data. Please note that all slots that your original save contains will get overwritten in the WME savedata. You can remove unwanted slots from the original saved data before importing, these files are located in %userprofile%\Documents\My Games\Darksiders
Thank you, though I wish the GOG version of Darksiders II: Deathinitive Edition patches like Warmastered Edition has been getting...Changelog for Patch cs 2343 (19 December 2016)
- Crash on start fix : Game displays a Message box in cases where the steam client fails to provide a save data Api. You need to update steam or reinstall steam to resolve this - or play without saving.
- Abyssal armor was not carried over into a new game if the new game was not started in the same session. Please note : If you have a save with abyssal armor already then load that game, save again and restart the application.
- Screen saver should no longer kick in when playing with some game pads.
- Reticle was small (sometimes close to invisible) in any texture Quality other than highest. This has been fixed.
- EXP between Harvester and Scythe was not correctly transferred, fixed now.
- PS4 controller could not be reconnected after disconnect, fixed now.
- Video player received some cleanup, including a few leaks fixed here and there. Please report if this fixes anything
- Crash when running on a system without Audio output
- It could happen that one could not assign gear, this should be fixed
- Mouse cursor is now automatically hidden after 5 sec when playing with game pad
- Game pad dead zone can now be adjusted (start game, let it save settings, then edit the settings file - gamepad_deadzone under [input] - value is 0 to 1, default 0.35. There is a minimal deadzone built in that you can not remove)
- Some remaining resource leaks were fixed that could lead to crashes when on low memory or switching between modes / resizing the window often.
- VRAM / Memory leak issue fixed that made the game use up all RAM, then crashing.
- Russian voiceovers added
- Settings should now save correctly if Windows user name contains non-ANSI characters
- Crash when corrupt Key mapping was read fixed. We don't know yet how corrupt Key mapping files are written.
- The tutorial text explaining how to throw objects was showing the wrong button for keyboard / mouse users.
- New Feature : Force saved data import
This allows more control over importing saved data from the original game into Darksiders Warmastered Edition saved data.
- Instructions for Force saved data import
- Open the file %appdata%\kaiko\darksiders1\config.ini
- Add the line 'force_save_data_import=true' to the [game] section.
- When starting the game it should now always ask you whether or not to import saved data, given it finds original saved data. Please note that all slots that your original save contains will get overwritten in the WME savedata. You can remove unwanted slots from the original saved data before importing, these files are located in %userprofile%\Documents\My Games\Darksiders