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I started up Dark Fall The Journal (the first one?) and was surprised to see myself playing..well it felt like an older version of the same game! Back at the station! Even started off in the tunnels!

I don't mind so long as the story is good/different, just... well definitely should've played 'em in order 0.o
I agree, playying The Journal before Lost Souls it's proablly better, Lights Out can be played at just about any time since it's a different setting.

In regards to The Journal, the story is different even if there's a slight overlap regarding some characters you'll know from Lost Souls, and even if the game plays in and around the station/hotel, there are areas acessible in The Journal that are not acessible in Lost Souls and vice versa.

The Journal is still very much my favourite, even if Lost Souls obviously looks alot better and is more 'scarry'. I liked Lost Souls' story but when the overlap regarding The Journal's characters came about i felt like some focus had been lost. I would have prefered a shorter game with a more focused story.

And yes, The Journal is the first one in the series.
having yet to get there, I get the feeing that the 'overlap' in characters you're talking about are the ones you have to help? The acctress and whatnot.
Yeah, without wanting to spoil it too much for you, that's about it.
SPOILERS FROM 1 & 2!!!! Don't read if you haven't played them yet!




I haven't played Lost Souls yet, but I thought that by trapping the Dark Fall in The Journal you "saved the day" and those spirits left or continued into wherever or disappeared. I haven't played in forever but I seem to remember them leaving somehow. A bit like in Dark Fall II when you reset Malakai everything seems to "restart". Is there an explanation for why the ghosts are still there in Lost Souls?
I don't known of any 'proper' explanations for it, i was also under the impresssion that every soul had been set free at the end of The Journal and it kinda bothered me finding some of them still trapped there in Lost Souls. I guess "not all souls were freed after all" it's as good an explanation as any...

Edit:

Actually i've thought about this some more and maybe the logic is this: All the Souls were freed from DarK Fall but some of them had unresolved issues of their own, those portrayed in Lost Souls, that made them stay behind instead of moving on.

Which leads to other questions, but those beg some checking before going over them.
Post edited January 01, 2011 by Namur
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Namur: I don't known of any 'proper' explanations for it, i was also under the impresssion that every soul had been set free at the end of The Journal and it kinda bothered me finding some of them still trapped there in Lost Souls. I guess "not all souls were freed after all" it's as good an explanation as any...

Edit:

Actually i've thought about this some more and maybe the logic is this: All the Souls were freed from DarK Fall but some of them had unresolved issues of their own, those portrayed in Lost Souls, that made them stay behind instead of moving on.

Which leads to other questions, but those beg some checking before going over them.
That makes sense. In your opinion, do you think that Light's Out plays any roles in the Dowerton mysteries? I play the ganes with my sister, and one thoery we have might be that the "dark fall" was somehow accidently created by Malakai during his problem. And since Malakai can cause problems all over time, the Dark Fall can too. Like I said though, this is just a thoery as I haven't yet played The director's cut of Light's Out or Lost Souls.
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BobBlusoe: That makes sense. In your opinion, do you think that Light's Out plays any roles in the Dowerton mysteries? I play the ganes with my sister, and one thoery we have might be that the "dark fall" was somehow accidently created by Malakai during his problem. And since Malakai can cause problems all over time, the Dark Fall can too. Like I said though, this is just a thoery as I haven't yet played The director's cut of Light's Out or Lost Souls.
Considering that time warps and time wipes are the recurrent subject in the series, it's a possibility, i guess, even if the periods affected by Malakai don't match those where Dark Fall manisfested itself.

I tend to think of Malakai as a second, yet different and unwilling, Dark Fall all on its own, difference being Malakai isn't inherently evil and acted out of necessity, and the AI actually seemed pleased that all the bad stuff it caused would be wiped once it 'returns home'

Dowerton's Dark Fall is more like the primordial evil with not much of an agenda other than being evil.
Yes that makes sense. I still hope that in a future game or in a different related series the origins of the original Dark Fall and what Light's Out plays in the grand scheme of things will be revealed. It's possible that Light's Out has nothing to do with Dark Fall and Lost Souls other than the story premise, I would think there would be some relation between the two.
There's kind of a relation, just probably not a direct one, or at least that's how i tend to understand it.

About another game, well i'm definitely up for another Jonathan Boakes game anytime. I just don't know about another Dark Fall. Even if i would also like some answers to a few lingering questions, Lost Souls' story already felt a bit all over the place at times. The ghosts subject are also kinda of a played out subject by now i think, at least in the Dark Fall setting, and the interaction mechanics in Lost Souls kinda ruined things for me there. The ghosts went from tragical, spooky, interesting entities to just nuisances i had to deal with in order to move on. I dunno, i guess we'll have to wait and see what he comes up with next.
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Namur: There's kind of a relation, just probably not a direct one, or at least that's how i tend to understand it.

About another game, well i'm definitely up for another Jonathan Boakes game anytime. I just don't know about another Dark Fall. Even if i would also like some answers to a few lingering questions, Lost Souls' story already felt a bit all over the place at times. The ghosts subject are also kinda of a played out subject by now i think, at least in the Dark Fall setting, and the interaction mechanics in Lost Souls kinda ruined things for me there. The ghosts went from tragical, spooky, interesting entities to just nuisances i had to deal with in order to move on. I dunno, i guess we'll have to wait and see what he comes up with next.
I played the Director's Cut of Light's Out yesterday and started playing Lost Souls. While I liked some of the changes in Light's Out I thought others were redundant. I also am not really enjoying Lost Souls. I'm not crazy about the game engine, and there is a definite tone difference between the last two and Lost Souls. I'm not crazy about the more traditional horror feel of it. Also i find the Computer-looking ghosts that jump out at you less scary than the flickering lights in the first two. It still looks like a pretty good games, I'm just not sure that it's dark fall for me. I think if he was going to change this much in gameplay and tone he should have gone to a new location rather than revisiting dowerton.
I don't know how much of revisiting Dowerton was related with saving time as far as coming up with a completely new location map would have been concerned. Wintermute is more suited to 3rd person with 2D backgrouds so i'd imagine doing a game in 1st person with 360º panning took some serious time in order to get things right.

I actually think he pulled it off great with Wintermute and whoever tweaked the engine for Lost Souls did a great job, it's just that maybe the tweaked engine's new possibilities ended up having some influence on how the story is told, maybe a bit more than it should have. On the other hand, Adventure is a niche deal, it's quite understandable that devs want to 'mainstream' and 'spruce up' their games a bit more by using up to date graphics and effects and such. I have no complaints there, i just wish the story had been a little bit better. I don't think it was bad, just a bit disconnected here and there.

I kinda wonder if we'll ever see a game from Johnatan without ghosts in it. It would be kinda intersting to see how he approaches subjects outside his comfort zone ;)
Post edited January 06, 2011 by Namur
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Namur: I don't know how much of revisiting Dowerton was related with saving time as far as coming up with a completely new location map would have been concerned. Wintermute is more suited to 3rd person with 2D backgrouds so i'd imagine doing a game in 1st person with 360º panning took some serious time in order to get things right.

I actually think he pulled it off great with Wintermute and whoever tweaked the engine for Lost Souls did a great job, it's just that maybe the tweaked engine's new possibilities ended up having some influence on how the story is told, maybe a bit more than it should have. On the other hand, Adventure is a niche deal, it's quite understandable that devs want to 'mainstream' and 'spruce up' their games a bit more by using up to date graphics and effects and such. I have no complaints there, i just wish the story had been a little bit better. I don't think it was bad, just a bit disconnected here and there.

I kinda wonder if we'll ever see a game from Johnatan without ghosts in it. It would be kinda intersting to see how he approaches subjects outside his comfort zone ;)
another title from jonathan is the lost crown, a brilliant game
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plumgas: another title from jonathan is the lost crown, a brilliant game
My least favourite of his games since it's 3rd person, but yes, i enjoyed it just the same and it's an instabuy for me when it finally lands here on gog.

What i'd really like was to get my hands on 'The Displacement', but it seems Jonathan doesn't have any plans for it right now :(
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plumgas: another title from jonathan is the lost crown, a brilliant game
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Namur: My least favourite of his games since it's 3rd person, but yes, i enjoyed it just the same and it's an instabuy for me when it finally lands here on gog.

What i'd really like was to get my hands on 'The Displacement', but it seems Jonathan doesn't have any plans for it right now :(
have you played any others like rhiannon or barrow hill.