The marketing campaign certainly didn't help, but it had nothing to do with why I disliked the game. I completely missed the campaign at the time, picking it up because it was a shooter and I love fps games. It was the idiotic companions that killed my soul.
After seeing some of the 4 & 5 star ratings here on GOG I thought maybe the game had been patched and the companions had been improved, but nope, still idiots who get stuck on the environment and go out of their way to make the experience miserable. That said I remember how level loads used to be horribly bugged, you were lucky to load a level without the game crashing. It seems very stable now. In fact I haven't had one crash yet and I've definitely loaded a lot.
The game has drastically improved since I got to Greece too. Dealing with only Mikikko at one time and level design with less ladders and awkward paths meant she actually never got stuck and it was smooth sailing. She did manage to fall off a ledge and gib at the bottom once, but luckily I had saved a few moments before.
Another horrible aspect I remember is the game originally didn't allow you to save anytime you wanted. You instead had to collect limited save gems. The stupid AI suiciding and getting stuck + limited saving was not a good combo.
Post edited February 13, 2013 by GreasyDogMeat