Conway: Disappearance at Dahlia View Patch 1.1.0.0 is now live! Hello everyone, we are excited to reveal our latest update to
Conway: Disappearance at Dahlia View.
Firstly, I would like to say thank you for the continued support. Your input is what helps shape
Conway: Disappearance at Dahlia View, and allows us to add cool requested features and quality of life fixes here at White Paper Games.
Since we have regained publishing rights of Dahlia View IP, we have been hard at work planning out a path of support for the game. Below you will find one of the first updates which puts us on the path to console release, but also includes some nice improvements for PC players.
In
1.1.0.0 you will see a new feature,
Scene Select. This will allow players who have completed the game to go back and relive chapters that they have enjoyed across the game. We’ve also made a key change to where the game saves. This was flagged by one of our communities and has been addressed in this patch. More on save game changes can be seen in the
Save Games Changes section below.
As ever, please continue with the feedback on issues you encounter, no matter how small and we will try to look into them. We are aware of some broken translations, which we are hoping to address in the next patch. However if you do encounter some of these in non-english playthroughs, please let us know as having more visibility on it helps us correct the mistakes.
Big Feature - Once Players have completed the game they are now able to select a checkpoint to play from. Players will notice the Scene Select option once they return to the Main Menu after the Closing Credits. Scene Select is only accessible from the Main Menu, not in level.
- Players can now play with a frame rate of up to 120 FPS by disabling ‘CAP AT 60 FPS’ in ‘Options - Gameplay.’
- Players will now find Save Games written to ‘AppData\Local’ rather than ‘Documents.’
(See Save Games section below for more details) Small Fix - Fixed a crash where players would return to the game after tabbing out of the game for an extended period of time.
- Sometimes when Save Games are displayed in the Load Game menu, they would appear to show Opening preview - however would load the correct level. This has now been fixed to show the correct Save Game level in the Load Game menu.
- Addressed a number of accessibility issues across the game with coloured subtitles.
- Fixed an audio issue in the Accusation that impacted being able to hear spoken lines.
- Players will no longer see squashed ‘Question Board’ or ‘Evidence Board’ titles during Evidence Reviews when playing in Chinese.
- When players swap between Mouse/Keyboard and Gamepad, there is a chance that they lose the highlighted option on the new game settings and can’t click ‘Next’ to progress. This will no longer be the case and players will have the selected option re-highlighted with the next button being pushed after swapping. Players will now see the Language menu also highlight the option selected like the other menus that follow it.
- Fixed issue where no dialogue played on the Theatre Tickets in Conway’s apartment.
- Platform Credits updated to reflect what Platform you are on.
- Players will no longer see the tutorial for rotating a pick up when they aren’t examining a pick up. Please note that as soon as you rotate a pick up you will not receive the tutorial on following pickups.
- Players are no longer blocked if they interact with the Basement Door and then reload the checkpoint.
- We added an additional camera lock in the opening so that interactions across all police evidence are consistent.
- Camera fix inside of Levy’s Garage where the camera would not swap when re-entering the waiting room area.
- Camera no longer snaps when moving to/from Doerr Hallway and Front Room.
- Players are no longer teleported back to Tony Morgan's front door after speaking to him in Opening. This happened after Morgan's walk off animation completes and if the player is still exploring.
- Players will no longer see items hovering in Doerr’s Manor and Mckee’s Apartment.
Quality of Life - Ensured all characters have coloured subtitles instead of default white.
- Players are only required to have picked up one dart to be able to play darts instead of 2/3.
- Fixed a camera fade issue in Conway’s apartment to provide consistency to camera interactions.
- Players will no longer hear the background ambience when the credits are rolling, allowing players to enjoy the soundtrack.
- Players will no longer see the item name of the last item used when the Satchel is empty.
Spoiler Fix - Radio aerial now appears in Levy’s bedroom consistently and thus doesn’t block players from progressing in the game.
- Players will no longer be unable to progress in Doerr’s Basement if they don’t catch the key but interact with the Basement Door before picking it up from the ground. Key on the ground is also re-shown (in bottom right corner) if the player backs out of the interaction without taking the key.
- Players will now see a separate save/load image and title for Shirley Observation and Shirley Search to fit more consistently with the other Observation if you saved/load during them.
- When photographing Charlotte May’s bed in Lady Doerr’s basement, players are now prompted to use LMB (Mouse) or RT (Gamepad) rather than F (Keyboard) or A (Gamepad). This aligns it with other photo interactions throughout the game and corrects the wrong prompt shown on Gamepad (previously shown A but required input was X).
- When viewing/interacting with the Coupler Handle after selecting it from the box, Zoom and Take prompts now appear the correct way around and now are consistent with other pickups.
- Players will no longer see an updated bio notification for Shirley Downes in Conway’s Notepad when the player picks up the brooch in the Epilogue - players then read the bio and there is no new information added.
- Players will no longer see the Cryptex in their inventory after Conway drops it.
Save Games Changes We were made aware that some players have been unable to progress past the starting options screen. After some investigation we narrowed it down to a Windows Security Feature called ‘Controlled Folder Access’ which can be optionally enabled. This security feature was introduced in Windows 10 and has been carried over into Windows 11, which when active, limits access to certain folders including ‘Documents,’ where we created our Save Games.
As of this patch, 1.1.0.0, we have made a change that means Save Games are now stored in ‘AppData\Local’ rather than ‘Documents.’ This change means players who have ‘Controlled Folder Access’ active are no longer hindered from enjoying our game.
What does this mean and how does it work? For new players, you are unaffected by this change as you do not have any existing Save Games. For returning players with Save Games, as the game launches it copies saves from ‘Documents’ to ‘AppData\Local,’ without the need for players to do anything. It should be noted that if you have existing saves in ‘AppData\Local’ already, we do not copy over the saves from ‘Documents.’ This is a choice we made so that we do not overwrite any existing progress you may already have.
Where can I find my old saves and where will the new ones be located? - Old saves are located here:
Documents\My Games\DahliaView\Saved\SaveGames - New saves will be located here:
AppData\Local\DahliaView\Saved\SaveGames How do I access AppData? AppData is, by default, a hidden folder but you can still access it. If you want to unhide hidden folders, you can do the following:
- On Windows 10, locate ‘Settings,’ then select ‘System,’ click ‘For Developers,’ open the ‘File Explorer’ drop down and finally toggle ‘Show hidden and system files.’
- On Windows 11, locate ‘Settings,’ then ‘Update & Security,’ click ‘For Developer,’ under ‘File Explorer’ and ‘Change settings to show hidden and system files.’
You can then navigate to the disk you installed Windows on (most likely C:), then go to ‘User,’ select your account/user, ‘AppData’ and finally ‘Local.’
Example of the path:
C:\Users\John\AppData\Local Alternatively, in ‘File Explorer,’ click the file path box, type
%LOCALAPPDATA% and hit enter. This will take you to ‘AppData\Local,’ from here you can locate 'DahliaView\Saved\SaveGames.'
I want to copy over my Documents saves / It didn’t copy over my saves from Documents The most likely reason why it didn’t copy is mentioned above, there is already a save in ‘AppData\Local’. If this is the case or would like to recopy your saves over, you can delete the saves in ‘AppData\Local\DahliaView\Saved\SaveGames,’ and it automatically copies them over on game launch. On the other hand, you can manually copy the save from ‘Documents’ and overwrite the saves in ‘AppData\Local.’
As always should you have any issues, please get in touch using support@whitepapergames.com