NightLancerX: After reading a lot of info over the internet(and despite seeing that 1.6 ran for somebodies) - I decided to try 1.52 versions and it worked from 2nd try(1st try I just was curious how TF RTX can work on Win7 so I started benchmark after which game broke, but after settings deletion and PC restart in ran again just fine).
Tho it's funny that no matter if I set Ultra or Low settings - fps doesn't changing XD Feels like console "settings" tbh(despite having a lot of sliders). Well - at least game rans.
charlemagne1980: I can't get it to run on any of my Windows 7 systems at all. It just never launches.
Uh, forget it-_- The game is so ***ing unstable that I could hardly play 30 minutes without "BSOD"(actually - videocard driver hanging -> complete system hanging -> only force-reset works-_-). And anyway game is leaking memory, so even if it wouldn't crash OS randomly I still 'd had to restart it every once in a while(which is not that good for immersion experience). The game['s port from consoles] was terrible to begin with, DX12 adds only more problems on top of that, and "reverseingenering" what we got from DX12 back to DX11(and I don't even remember was there vulkan involved - doesn't matter) is just dead end. This game lags in those who have Windows 10 and using properly set-up DX12 videocard, so it's no wonder it's that unstable on its "middle" patch on Windows 7.
I myself abandoned idea to play it on my current os(and maybe even on my current hardware). 2060s is definitely not enough to overcome this crappy [absent] "optimization" for 1440p I'm having already.
Offtop: tho there are some good sideway news! - dxvk (Vulkan over DX11) works greatly with Lies of P (welp at least with Demo we have rn) and with System Shock(DX11 works as well for the latter but sometime during lifts loading game can crash) on Windows 7! You can try it with any other "unsupported" UE4 game as well [this also helped one guy to run former game on Win11 on which he had problems as well]