bobtomas: With the first person:
- the enemy manage to surround you more easy
- in hand-to-hand combat, the enemy has an advantage
- the view of the battlefield is reduced.
With the third person:
- the enemy does not risk to surround you, because you can see who is attacking you from behind
- in hand-to-hand combat you have more vision of the battlefield, you can better dodge enemy attacks
- the view of the battlefield is wider, resulting in enormous advantages in the decision of the combat tactics.
In conclusion. in an RPG game the first person is a gamble.
My problem with the first person perspective is that in nearly every game that uses it, it's not truly a first person view.
For example when aiming a gun in real life I see more than my hands and my arms up to my elbow. For example when standing and aiming a pistol in real life depending on how I hold it I will see my entire arm and some of my shoulder out of my peripheral vision. Or like when sitting in a chair depending where I am looking and how i am sitting, i will see my torso, arms part of my shoulders, my lap and my legs. In some first person games when standing and looking down you might see your legs and feet but you rarely see your torso.
So to me first person games aren't a truly first person perspective you are essentially a floating camera.
Now from a narrative standing point it's first person but visually the games aren't a true first person perspective.