CertusRaven: Media are on about CD ProjectRed and their take on crunch time on Cyberpunk 2077, again.
I don`t want to stir another debate on that topic and I can`t tell what is true and what is clickbait anymore, so I won`t go into specifics as stated by some media.
What I do want is fair work times for the devs and appropriate stress management. And at least I wouldn`t mind another delay for the release if that improves work conditions for the dev team.
And if that is not an option anymore for Cyberpunk 2077 for whatever reasons, hopefully CD ProjectRed will be more obliged to that goal in the future.
I could not agree more,
Look CDPR(yes i am not talking to OP i am talking to the CDproject. the sheer gull of me) there is hell of a lot people who pre-purchased the thing, i realize that some people are egging the leadership on to finally release the damned thing.
But i have few points i would like to make:
I. Crunch can and will have long lasting NEGATIVE effects on both creativity and productivity far more importantly as person who did suffer multiple burnouts(tho my employ was nightwatch 12 hrs a day 4-6 days a week and helpdesk tier one rather than any creative field) i grantee you that it wrecks the person's private life making them more susceptible to full on breakdowns thus making the person temporarily or even permanently leave the workforce.
Is it realy worth pushing people to a breaking point in short term to meet some damned date? the company has very solid track record for games and the delayed release time (yes even few more times) is vastly preferable to releasing DNF or BC3000AD just because half the team was too burnt to work right.
II. Milestone and progression seems to have been misjudged, that is fair, if the game is worth it (and i am still hoping it is) people will wait, i mean people still wait for SQ42 / Star citizen so you are fine in that regard. Just take a step back and loong hard look at what has been done and what it yet to be completed, than re-evaluate how long will that take. Pressuring people into working overtime is not going to fix it, what is required is solid plan of how to get from where it is NOW to release, however long that might take.
There are no magic fix-its just hard work, preferably fair to both employees and customers.
III. Take the delay hit rather than the reputation as sweatshop workplace please, its definitively worth it for both longevity of the team, employee satisfaction and the support youll get from stronger community. Customers can make you glide but happy employees may make the soar.