J Lo: I don't care for VR myself (I think it's a gimmick, like 3D monitors)
temps: How many AAA games have to be released for VR before you will concede VR is not some gimmick that will fade away? Should we start counting?
Star Wars: Squadrons
Half-Life: Alyx
Medal of Honor: Above and Beyond
Elite Dangerous
Lone Echo
Asgard's Wrath
The Walking Dead: Saints and Sinners
Vader Immortal 1
Vader Immortal 2
Vader Immortal 3
Lone Echo 2
Star Wars: Tales from the Galaxy's Edge
That's a lot of big corporate intellectual properties involved in the VR universe if it's just a passing fad or "gimmick."
Lets get real here: AAA game developers and Facebook don't sink billions of dollars of game development money into developing elaborate "gimmicks" that have no hope of gaining traction in the market... If they did, they wouldn't remain in business very long, because that sounds like an extremely unwise business decision.
Just look at how much money Facebook spent acquiring Oculus, for example. Sure, Facebook has a lot of money to throw around. But they are accountable to shareholders for their business decisions and consequently don't tend to put billions of dollars behind failing ideas.
Nintendo is a good example as throughtout the years they have spends loads on purelly gimmicks that had no hope of gaming traction from the days of the Nes onward and having made several things that was purelly gimmick pased for example there was this robot thing they made that was only useful for two or so games and another good example there was a gameboy sewing machine.. that was a actual thing where a sewing machine one needed a gameboy for ... and the Virtual Boy is a good example of a full on game console of spending lots of money on a gimmick that hadn't panned out at all