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There is this mission near the end of Phantom Liberty. You have to meet Mister Hands in his hideout (some kinda night club). But to reach him, you have to take the elevator and it doesn't work. The door keeps closed. It's probably a bug. I'm annoyed because I can't do this mission nor the one that can only be done after Run This Town...So there are 2 missions I can't do...Cd Projekt just definitely ruined Cyberpunk 2077 with this expansion.
Post edited October 25, 2023 by Superlienju
I'm still in the middle of Phantom Liberty, but unless you're supposed to talk to Mr. Hands more than once in his apartment, you need to call him to get the code to the elevator.
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PaladinNO: I'm still in the middle of Phantom Liberty, but unless you're supposed to talk to Mr. Hands more than once in his apartment, you need to call him to get the code to the elevator.
No, I'm beyond this point. It IS a bug because there is no way to call the elevator : https://image.noelshack.com/fichiers/2023/43/3/1698227756-2023-10-25-1153-1.jpg
I see, then I'm not at that point yet. I have heard of an issue with the elevator, but I assumed it only required interaction once.

In that case, can you scan it? There are some instances of this glitch elsewhere in the game (at least in the 1.6 patch), where you can (definitely unintentionally) bypass some locked doors by remotely deactivating it.

Second thing I can think of is using the console (3rd party mod) and teleport upstairs. But that requires having the coordinates for your destination, which in this instance requires you to already be upstairs.

I'm not using my gaming PC right now, but if that is an option for you, I can check whether I can get upstairs - and if so, get the teleport coordinates - when I get home later today.

EDIT:
Out of curiosity, during the mission "You Know My Name", when you are being escorted outside by the Barghest soldiers, did you start fighting them?

From what I find with a quick seach, fighting them for some reason causes the issue of the elevator being blocked. And is actually the exact place in the game I currently am.
Post edited October 25, 2023 by PaladinNO
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PaladinNO: I see, then I'm not at that point yet. I have heard of an issue with the elevator, but I assumed it only required interaction once.

In that case, can you scan it? There are some instances of this glitch elsewhere in the game (at least in the 1.6 patch), where you can (definitely unintentionally) bypass some locked doors by remotely deactivating it.

Second thing I can think of is using the console (3rd party mod) and teleport upstairs. But that requires having the coordinates for your destination, which in this instance requires you to already be upstairs.

I'm not using my gaming PC right now, but if that is an option for you, I can check whether I can get upstairs - and if so, get the teleport coordinates - when I get home later today.

EDIT:
Out of curiosity, during the mission "You Know My Name", when you are being escorted outside by the Barghest soldiers, did you start fighting them?

From what I find with a quick seach, fighting them for some reason causes the issue of the elevator being blocked. And is actually the exact place in the game I currently am.
I didn't fight the soldiers at the end of You Know My Name. It was quite tempting but I didn't, probably because I was short on ammo, lol.
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Superlienju: I didn't fight the soldiers [...] It was quite tempting [...]
You could have crafted more ammo. ;)

I know what you mean. I also resisted at first, but...then I gave in. ^^
That smug prick half-way on the right - I did a manual save, and then I just couldn't resist accidentally on purpose place a Gorilla arm laden fist into his face plate.

Fun fact: his buddies didn't think it was an accident, and when they failed to listen to reason (they started shouting, especially one who sounded like his boyfriend, and then began shooting at me), I had to expend enough ammo to make the shouting stop.

Felt good, actually.

Now, as to the teleport coordinates...
Assuming you got CET installed (a must, really), here's the code to the second floor:

loc = { x = -1571.9397, y = -2346.3455, z = 57.906265 } Game.GetTeleportationFacility():Teleport(Game.GetPlayer(), Vector4.new(loc.x, loc.y, loc.z, 1), EulerAngles.new(0, 0, 0))

And the code to get back down, by the elevator entrance:

loc = { x = -1572.0449, y = -2346.1848, z = 44.05036 } Game.GetTeleportationFacility():Teleport(Game.GetPlayer(), Vector4.new(loc.x, loc.y, loc.z, 1), EulerAngles.new(0, 0, 0))
The game's been fixed including that cursed mission !
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Superlienju: The game's been fixed including that cursed mission !
Nice, the 2.02 patch. Also good, because the 2.01 patch broke more than it fixed.
https://www.cyberpunk.net/en/news/49378/patch-2-02

Damn shame I've already modded my 2.0 installation so much, I don't really want to patch any further until the flying cars mod has been updated, and then do everything at once at that point.
Post edited October 26, 2023 by PaladinNO