madkingdom: At this stage, we really need more add.ons (in game), and to make this clear and fair, they need to give us another copy to spare, or another game from theirs.
We paid full price, for a game that was ready to launch 6 months ago... wt hell happened?
(sorry bad English)
Dude, what? You want another copy of CP77, just install it on another computer. The game is DRM free. You have literally all the spare copies you could ever want. Well, you do on PC. I have no idea how console games work in this day and age, whether they're still using hard media or are strictly digital.
Aside from that, the game wasn't "ready to launch" six months ago. It was sort of operable and playable start to finish. Calling that "ready to launch" is what got Bethesda into big trouble with Fallout 76. Or you could go back a few years to No Man's Sky, if you will. That was also a complete shitshow.
And frankly, it is a very common concept in software development that an application of some kind has its basic functionality but it just is not release ready, because there are too many problematic situations where the application doesn't behave as expected or desired.
I've done my share of those releases where the application was "ready" at 8.47 for a meeting that begins at 9.00, and where the testing amounts to "well, in this single scenario that we ran it through, it did not crash!", which when translated into business speak becomes the dynamic cost-efficient silver-tier testing pipeline. And believe me, you definitely want to upgrade that to gold-tier if you want to have any assurance of the application actually working out in the wild, rather than in a "strictly controlled testing environment" (= whatever computer it was developed on).
Now, CDPR has seemingly reported to shareholders that the game could technically be released as is, but they just don't want to. They'd rather face the music and have a tiny three week delay. That time frame would not suggest a big issue, because you don't fix big things in three weeks, and it doesn't suggest that they're remotely afraid of running into a Daikatana-like reception, because those kinds of fundamental flaws just aren't helped in the least by pissing off everybody with an unexpected short delay just before launch.
At a guess, some platforms run into faily severe performance issues on a regular basis, and while CDPR has a good idea of how to fix that issue, they also aren't sure that they can get that fix done in the three weeks they have left and still have time to test that now everything actually works and still have time to fix the things that now turn out to not work.