dtgreene: There is a work-around, but it involves something that many users aren't going to want to do. It is as follows:
* Install Linux. (Yes, seriously.) (Make sure that GPU acceleration works on this Linux installation; if it doesn't, you would be lucky if you even got single digit FPS for this game, and in all likelihood you'd have trouble getting to the main menu to select the option to quit.)
* Install Cyberpunk 2077 in the Linux partition, using wine/proton.
* Find native Linux programs that remap the controls in the way that's comfortable for you.
* With said program running, run Cyberpunk 2077 with wine/proton.
MatchaKitsunebi: So a Windows game not built with Linux support runs better on Linux......
This is some top tier irony right here.
Yes, this has happened.
While not relevant to this particular game, it does happen with older games, particularly 16-bit games; they won't run in 64-bit Windows (without something like otvdm or winevdm), but will run on Linux via Wine. This holds true for the installers of many retail games; if you want to install older 32-bit games from disk, the installer will not work, even though the game will work (if you somehow get it installed).
By the way, one other issue that's been reported in another thread is that, if run on a CPU without AVX support, the game will appear to run fine at first, but will then crash at a specific spot.
(Note that I can't test that, as I have neither this game nor a non-AVX CPU.)