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Hi,
So far 9% in the game past 10h mark.
As a more technical person I'll list issues, that are mostly hitting me in cyberpunk that should be aimed to be fixed, and also list some good stuff.

The was played on 2 different KVM's, not on physical machine at any time.

#1
Ryzen 1700x @3.7GHz (8t assigned) on water
64GB DDR4 3333MHz (32GB assigned)
Radeon VII on water (core 2GHz)
on Windows 10 Enterprise LTSC
(Everything maxed at 2560x1440 HDR 55fps avg)


#2
2x E5-2687Wv2 (assigned full single CPU on same numa node as GPU)
256GB DDR3 1866MHz (48GB Assigned)
2080 reference cooling
on Windows 10 Professional (Latest)
(3440x1440 No HDR, everything maxed except RT at medium, and DLSS at Performance gets around 40fps avg,)

Technical issues so far:
1) Cyberpunk doesn't deal well with multiple sockets (Typically as optimization for KVM/VM's you make sockets as representation of cores instead - as that typically helps optimize work scheduler), for whatever the reason it causes issues with the game making it stuck at 25fps at 20% CPU utilization.
// Fix is to assign cores instead of sockets - game runs ok after doing so.

2) It requires Windows 10 1637 build, any oldest - and it won't run. Tested... CDPR/GOG needs to be telling which build is minimum. As people with older releases won't be able to run it.

3) HDR settings, they do not describe what they really mean - you pretty need to google to figure out what 2 other settings mean... I wish there was more detail or response from manufacturers so we can get proper settings... (Not player stuck with hit-miss settings)

In-Game Issues so far:
1) GPS, and Driving - As it is now, its hard to navigate to the missions as GPS does not focus out - so person driving needs to constantly look back and at GPS not to miss a turn - This makes a player loose focus on the game, i can't look at the night city or sigh see.
//Needs to be able to turn on Auto-Pilot (with scroll on speed), for manual driving the GPS needs to change the distance it shows, or some additional line showing where to drive.

2) You made player constantly run - please a toggle, and make it the speed NPC's are - so we don't have to follow them when dev's mean to follow to have same speed.

3) Being pushed by missions "Now" can you come now - i think we need to slow down. As exp player and technical i understand the game will wait for me - but srsly that breaks the immersion a bit.

4) All enemies will be alerted if I kill enemy with something else than "takedown" really a bummer after you one hit someone with a katana - quietly and they all get alerted anyway...


Bugs:
1) Jackie gets stuck in doors when you finish the quest for militech if you run towards militech. Happened on 2 machines, and fix is to reload the last checkpoint which is taken just by the doors Jackie gets stuck, and wait for him to walk out first instead.

2) When you are speeding on bike/car and hit other car its easy to go under other car or above it - it looks odd on bike.

3) When you look at the mirror first time in a while, not everything is loaded (meaning = hair, and dck etc)

Overall feeling of the game:
1) The game is beautiful, definitely a new type of experience.
2) As a maybe con to the experiance - the game doesn't feel like its giving me a lot of a choice. Maybe just me being hard headed, or the choices aren't as clear to me - some choices does not feel like ones i would want to pick or language that's being used is at last for me not representative of my meaning when choosing option.
3) The night city has alive vibe, but misses in terms on how vocal the npc's on street are - like food vendors etc. old blade runner shown good representation of the vendors - announcing stuff like "GOOOD CHICKEN" etc...
4) Sound, and ambient sounds of the city feels kinda dead. The city is extremely quiet. - The sounds of engines are very simple - and similar to what we hear today. I would advise listening to blade runner engine rev. Making them sound strong, and more powerful.
// What I mean -- https://www.youtube.com/watch?v=Yv8xEhv_hLE @55sec and forward.
5) Game settings, there are settings that are hidden. I first noticed it when 2080 was allowed to see some settings but radeon vii was not. After digging through files i've noticed stuff. I would like for all settings to be exposed - after applying them by modifying files - and changing the quality i haven't noticed any significant fps drop at all. Makes no sense to hide them. I think same goes for amount of population on streets... I would like for more of settings to be exposed in files so we can if we want modify them - just like we had in witcher 3. Cyberpunk seems to be very closed book, even userconfig file is encrypted.
6) Certain enemies are impossible to kill in certain areas (Maybe we should see level of the enemies as well?)
7) Many state the game is woke - and stuff like that. Its not; and I haven't met with a lot of bugs either. The game is good. If nothing I think the game is representing one of the possible future; but we also have a problem that Johnny tried to fight - the fight for our soul - that corps like Google, Microsoft, and many more from social media and others are currently fighting. I can see through the work - and even those trans and anti-trans whatever I don't mind it - as its not really important.

Regards