Posted July 05, 2019
Dear people @CDPR,
Please, keep in mind PC players are expecting the exact same controls as Console ones. In short, it means because you will probably be able to have different moving speed provided by analogic stick from the pad, PC controls for the character movement should be quite the same. Walk speed, jog speed, run speed. The best example I've seen so far for a correct movement speed with a character in a game : Scum or Some games allowing to tweak the speed with a slider inside configuration screen such as Assassin Creed Odyssey if I'm correct (Unexpected from ubisoft to me since old Splinter cells).
In addition, PC players using keyboard & mouse are not limited by the keyboards shortcuts. That means you have to let PC players chose their keybind instead of imposing as usual (not you CDPR) in most of ported games : ( short press a key / long press key used for pad). Indeed if needed.
Please, keep in mind PC players are expecting the exact same controls as Console ones. In short, it means because you will probably be able to have different moving speed provided by analogic stick from the pad, PC controls for the character movement should be quite the same. Walk speed, jog speed, run speed. The best example I've seen so far for a correct movement speed with a character in a game : Scum or Some games allowing to tweak the speed with a slider inside configuration screen such as Assassin Creed Odyssey if I'm correct (Unexpected from ubisoft to me since old Splinter cells).
In addition, PC players using keyboard & mouse are not limited by the keyboards shortcuts. That means you have to let PC players chose their keybind instead of imposing as usual (not you CDPR) in most of ported games : ( short press a key / long press key used for pad). Indeed if needed.
Post edited July 05, 2019 by ForangFarosh