Posted December 08, 2023
This issue happened since 2.0, I patched the EXE manually as explained in some reddit posts (changing some byte value). Then keyboard and mouse were usable, whereas it was wrongly detecting a joypad before.
But since 2.1 update replaces the main cyberpunk2077.exe, it doesn't work anymore. And it can't be patched the same way...
So I'm left with a game detecting a joypad when I have none plugged, and I can't select mouse+kb instead.
Why didn't they just leave the user chose the input instead of making this faulty auto detection ??
EDIT: found the culprit, I had unplugged a bluetooth usb key and there was a "ghost" wireless controller still appearing under my devices... plugged the key again and it disappeared. Problem solved now CP doesn't detect this phantom device... Still I wish I was given the choice of input in the game menus.
But since 2.1 update replaces the main cyberpunk2077.exe, it doesn't work anymore. And it can't be patched the same way...
So I'm left with a game detecting a joypad when I have none plugged, and I can't select mouse+kb instead.
Why didn't they just leave the user chose the input instead of making this faulty auto detection ??
EDIT: found the culprit, I had unplugged a bluetooth usb key and there was a "ghost" wireless controller still appearing under my devices... plugged the key again and it disappeared. Problem solved now CP doesn't detect this phantom device... Still I wish I was given the choice of input in the game menus.
Post edited December 10, 2023 by micmac34