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i wanted to replay no regret very soon and i think i know why i remember why i love No Remorse more cause it was the little hideout with the cutscenes and buy and sell options, (i didnt play through no regret yet! after all those years) and i think HARD on no regret was sadly more unfair cause of unfair placed enemies. this wasnt the case in No Remorse, or am i remembering wrong?
No Regret is definately harder yes but hey your fighting the all powerful WEC, if it wouldn't be unfair it would hardly be an achievement wouldn't it? =)

Between missions when you get to the resistance base be sure to check out the whole place, there is more than enough gear to get the next level started.
Post edited September 10, 2014 by Strijkbout
No Regret was the harder game but I think the available weapons had something to do with that. In No Remorse, enemies started out with weaker weapons like the BA-40's (handguns), In No Regret, the weakest weapon was the RP-32, which was one of the higher tier guns in No Remorse. In No Regret, if you got hit with anything other than the RP-32's, you were in for a very serious owwie. Remember in No Remorse how later in the game, some enemies had one hit kill weapons? We'll they started showing up a lot sooner in No Regret.

Also, in No Regret, the devs were even more punishing about hiding those keycards. Sometimes there was more than one way to complete a level (which could be easier or harder). I remember in one level, you could blow the floor open, drop down and take an alternate path to complete the level. I forget which level this was though.

I also prefered No Remorse to No Regret because of the rebel base interludes. Talking with your fellow resistance members and the "news" sequences really added atmosphere to the game. I prefered Trina Jenkins in No Remorse because when she delivered her lines, it was cheesey as hell but it fit the atmosphere perfectly. She was a lot more toned down in No Regret which made the sparse "news" segments not as fun to watch.

I beat both games on loose cannon difficulty. After clearing a few games from my backlog, I'll have to go back and try playing through on the hardest setting :)
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IwubCheeze: No Regret was the harder game but I think the available weapons had something to do with that. In No Remorse, enemies started out with weaker weapons like the BA-40's (handguns), In No Regret, the weakest weapon was the RP-32, which was one of the higher tier guns in No Remorse. In No Regret, if you got hit with anything other than the RP-32's, you were in for a very serious owwie. Remember in No Remorse how later in the game, some enemies had one hit kill weapons? We'll they started showing up a lot sooner in No Regret.

Also, in No Regret, the devs were even more punishing about hiding those keycards. Sometimes there was more than one way to complete a level (which could be easier or harder). I remember in one level, you could blow the floor open, drop down and take an alternate path to complete the level. I forget which level this was though.

I also prefered No Remorse to No Regret because of the rebel base interludes. Talking with your fellow resistance members and the "news" sequences really added atmosphere to the game. I prefered Trina Jenkins in No Remorse because when she delivered her lines, it was cheesey as hell but it fit the atmosphere perfectly. She was a lot more toned down in No Regret which made the sparse "news" segments not as fun to watch.

I beat both games on loose cannon difficulty. After clearing a few games from my backlog, I'll have to go back and try playing through on the hardest setting :)
i remember i interrupted No Regret at level 4 or so, then i dunno why i didnt play further i think i was a bit pissed my lovely game was so unfair somehow and i didnt want to lower the difficulty ;), i will retry soon!
but i also had the feeling the game was a bit rushed released cause of the lack of the interludes etc.