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https://steamcommunity.com/games/867290/announcements/detail/3737361949647744922

Do., 13. Februar 2020 @ 16:08 CET

It's getting dark in Delcrys! Day of the Moon has come!

Decorate your inn with new lanterns, marble statues and hire as much Vedetas as possible. Let the celebration begin!

New Features:
- Added a new Day of the Moon scenario, available in-game in the Scenarios menu. This update also adds 5 new Lanterns and 7 Statues, which can be used as decoration.

UI:
- Fixed wording typos in Crate items. Added Storage tab for Crate II item.
- A Bug icon will now disappear from the bed after cleaning.

AI:
- Reduced the rate of triggering worker chats. This will prevent them from locking guests in very long chatting loops.
- Fixed an issue that could sometimes prevent wild dogs from becoming Tame after petting triggers. Please note that petting is still not a 100% chance to tame – observe log entries to see if it was successfull or not.
- Guests will no longer stop moving permanently after ignored by a Vedeta.

Miscellanious:
- Fixed an issue that could cause the game to crash when a sick worker tried curing himself.

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https://steamcommunity.com/games/867290/announcements/detail/1714119088661021356

Do., 6. Februar 2020 @ 16:36 CET

Innkeepers!

Patch 2.3.2 is live! Your Servants have now improved their efficiency! They can now carry more than one dish at the same time. What's more we re-worked Pallete!

Check out what's changed in the game!

New Features:
- Re-worked Pallete. It now has limited space available for new goods; this will prevent deliveries spawning in unintended spots. If all of the player's pallete's are full (with the limit being 3), goods will be delivered to the front of the tavern.

UI:
- Fixed World Map interactions for Cille, Tzabahar, Homruz and Ragosa cities. Cille is however a special case and will require a restart (this does not block a full map unlock).
- Added tooltips for icons displayed when spending Political Gossip in a city.

AI:
- Improved the efficiency of Servants. They can now carry more than one dish at the same time. This behaviour will trigger for nearby guests that aren't currently being served by another Servant.
- Adventurers looking for a room to rent will no longer approach Locked Counters.

Miscellanious:
- Fixed na issue that could cause the tavern to disappear after loading a game.
- Gardening patch will no longer lose full soil quality after one planting; instead, it will only lose half.

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https://steamcommunity.com/games/867290/announcements/detail/1714118468075182527

Di., 4. Februar 2020 @ 10:33 CET

Innkeepers!

Patch 2.3.1 is live! From now, you can skip the Prologue of the campaign! If you don't want to play the tutorial, just check the checkbox "Skip Prologue" in options and you will jump directly to the Act 1.

What's more, now your food and drinks won't get stuck in the Counter and you will be able to switch it for bigger one!

See what's more have changed:

New Features
- Added Skip Prologue checkbox to Options. It allows skipping the Prologue part of the Campaign and starting directly from Act 1 instead.

UI
- Clicking specific parts of the Main Menu will no longer open a Steam Subscriber Agreement.
- Prepared food and drinks will no longer be stuck in the Counter after loading a save. Please note that this can still lead to graphical glitches on old saves - the items will appear to be inside a Counter, while in reality they're not. If that occurs, saving a game and loading it again will fix the display.
- Stealing now has a correct graphical indicator when it doesn't work; and when it does work, loot is correctly received.
- You can no longer send more than one Adventurer on a single mission; this will also resolve an issue with the Adventurers not coming back to the Tavern after a quest.
- Services tab (on the Room Info screen) now works correctly, and the services can be selected or deselected by double clicking with Left Mouse Button.
- Added a new Trash bin icon to every piece of Furniture that can store items, like Counter or Shelves. By using this icon, selected item will be deleted.
- Removed the prompt about not having enough places to sit, as we found it was confusing and largely pointless.
- Information about active DLC will now be added to the Main Menu.

AI
- [Act 2] Fixed an issue that could prevent interacting with the Countess while she's sleeping.
- LOCK priority setting on the Counter will now prevent the workers from using it.

Miscellanious
- Serious Landscaping Sandbox quest now requires 15 objects to complete, down from 25.
- Nudists will no longer randomly visit your Tavern... for now!
- Rumours and Fame will no longer transfer between new games.
- Bug Repellents will now be refilled with Herbs.
- Dog bowls will now correctly be refilled with Chicken meat.
- Reduced the probability of Boars appearing and wreaking havoc.

Download the update now!
Post edited February 15, 2020 by Ulf2016