Posted January 15, 2018
high rated
CrossCode has been updated to version 0.9.8-6 (14 January 2018), only galaxy for now, offline installers are still version 0.9.8-2 (Windows and Mac) and 0.9.8-1 (Linux)
Edit 16 January: All offline instalers are updated to 0.9.8-6
Changes extracted from the ingame changelog:
Fixes:
"HOTFIX(3): Fixed a crash at the Brewing NPC."
"HOTFIX(3): Several small navmap fixes."
"HOTFIX(3): Fixed mysterious persistent white dot when dying during Raid event."
"HOTFIX(3): Snowman icicles disappear again."
"HOTFIX(4): Monster Fibula Fix to not just show all enemies."
"HOTFIX(4): Fixed Raid Theme intro timing."
"HOTFIX(5): Fixed crashed in Bergen Trail Area."
"HOTFIX(6): Several translation fixes."
Changes:
+ HOTFIX(3): Added option to disable new NPC speech bubble effects."
"~ HOTFIX(3): Burn is now weaker by default, though some enemies take more damage."
"~ HOTFIX(3): Some changes to status condition attacks and resistances of enemies."
"~ HOTFIX(3): Increased loot-droprate from some enemies (mostly medium sized)."
"~ HOTFIX(3): Small adaptions to Brewing- and Bergen Monk-quests"
"~ HOTFIX(3): A bit of balancing of the Wet Work quest."
"~ HOTFIX(4): Blazing Dragon will make you jump not quite as high now."
"~ HOTFIX(6): Allowing 2 food-buffs by default instead of 1."
"~ HOTFIX(6): Changed some buff-durations. Higher-tier food also tends to last longer."
"~ HOTFIX(6): Significantly increased healing rate of "Essence Drain" and "Vital Pulse" (Wave Ranged Arts)."
"~ HOTFIX(6): Jolt damage is slightly lower and can no longer be a critical hit."
HOTFIX(6) is 0.9.8-6, Hotfixes 3, 4 and 5 weren’t released here, this is why I added their changes to the changelog.
Original post
There is no official changelog available for now, but inside the game there is a changelog that it's accesible with the TAB key in the main menu, it mentions changes for various hotfixes.
I suppose that those are the changes for this version.
I’ll try to post the changes as soon as possible.
Edit 16 January: All offline instalers are updated to 0.9.8-6
Changes extracted from the ingame changelog:
Fixes:
"HOTFIX(3): Fixed a crash at the Brewing NPC."
"HOTFIX(3): Several small navmap fixes."
"HOTFIX(3): Fixed mysterious persistent white dot when dying during Raid event."
"HOTFIX(3): Snowman icicles disappear again."
"HOTFIX(4): Monster Fibula Fix to not just show all enemies."
"HOTFIX(4): Fixed Raid Theme intro timing."
"HOTFIX(5): Fixed crashed in Bergen Trail Area."
"HOTFIX(6): Several translation fixes."
Changes:
+ HOTFIX(3): Added option to disable new NPC speech bubble effects."
"~ HOTFIX(3): Burn is now weaker by default, though some enemies take more damage."
"~ HOTFIX(3): Some changes to status condition attacks and resistances of enemies."
"~ HOTFIX(3): Increased loot-droprate from some enemies (mostly medium sized)."
"~ HOTFIX(3): Small adaptions to Brewing- and Bergen Monk-quests"
"~ HOTFIX(3): A bit of balancing of the Wet Work quest."
"~ HOTFIX(4): Blazing Dragon will make you jump not quite as high now."
"~ HOTFIX(6): Allowing 2 food-buffs by default instead of 1."
"~ HOTFIX(6): Changed some buff-durations. Higher-tier food also tends to last longer."
"~ HOTFIX(6): Significantly increased healing rate of "Essence Drain" and "Vital Pulse" (Wave Ranged Arts)."
"~ HOTFIX(6): Jolt damage is slightly lower and can no longer be a critical hit."
HOTFIX(6) is 0.9.8-6, Hotfixes 3, 4 and 5 weren’t released here, this is why I added their changes to the changelog.
Original post
There is no official changelog available for now, but inside the game there is a changelog that it's accesible with the TAB key in the main menu, it mentions changes for various hotfixes.
I suppose that those are the changes for this version.
I’ll try to post the changes as soon as possible.
Post edited January 16, 2018 by Grimlock