Posted May 31, 2020
Yet another game that insists on adding a real-time element to turn-based combat. I mean, I actually liked Legend of Dragoon, Shadow Heart, Tsugonai Atonement, and Gladius, which also have the "press to actually hit" mechanic, but these games differ from Cris Tales in two important ways: they actually provide an indicator for when to press the button, rather than having to guess from the animation, and I played them when I was a lot younger and healthier. If the devs can't even bother to address the first issue, I'll let the second decide not to bother with this game.
This is the worst turn-based combat style. I'd like to say "second to ATB", but ATB isn't even turn-based, in spite of the "T". Yet another victory for the twitchers.
This is the worst turn-based combat style. I'd like to say "second to ATB", but ATB isn't even turn-based, in spite of the "T". Yet another victory for the twitchers.