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Good evening.

I found that "Crime Cities" starts will textures all went black, except sprites, lights and particles. It happens with every rendering option that setup gave me to choose. See no difference with DirectX or OpenGL (Glide isn't working at all). I tried to switch off all graphical enhancements, including "disable fog" and stuff. I'll test my luck with DGVoodoo, but if there is some solution for this problem - let me know, please.
Post edited June 03, 2019 by ShellDNMS
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For those who's looking for some resolution scalling fix, graphical glitches fix, etc.
I tried to run "Crime Cities" through DGVooDoo tool, using DirectX as a rendered (just mark it with game setup). Now everything works perfectly well.
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ShellDNMS: For those who's looking for some resolution scalling fix, graphical glitches fix, etc.
I tried to run "Crime Cities" through DGVooDoo tool, using DirectX as a rendered (just mark it with game setup). Now everything works perfectly well.
Thanks for this, works perfectly :)