Changelog for patch 1.1.8 / GOG-3 (Windows) (added 14.09.2015):
- 23 new missions have been added
- After starting a travel, the view remains on the solar map
- Rhys Fenrize and Commodore Punkkore now fly individual ships in combat
- Added touch-scroll for lists
- Optimized data exchange UI<>Code to improve performance
FIXES:
- Enemies offering money via diplomacy in space fights too quickly or not suiting the situation
- Crew tooltips in the Russian localization only showed white squares
- Outdated enemy ships in the campaign didn’t get removed properly, thus stopping progress
- Bugs in several old missions
- Bighead achievement didn’t trigger
- Captain’s portraits on the solar map didn’t match the portraits in the diplomacy window
- Continue interception route of Ship after player got intercepted by another ship
- Invincible enemies or no diplomacy possible during space fights
- A bunch of small text revisions in the German localization
- Toilet and party room animation bugs for selected upgrades
- You can now easily escape the first encounter with Rhys Fenrize (campaign)
- Reordering of crewportraits now working on high resolutions
- Info panel glitch with planets that have a secret society trait
- Display of 2nd room upgrade now works correctly in the research tab
- Sticking of tasks, while dragging and pressing the right mouse button
- Jobscout search options will be resetted to default values when arriving on a different planet
- Mousewheel sensitivity tweaked in the merchant UI
- Various small UI tweaks
- Research time was showing infinite when player had a scientist but did not put him in a shift
- Crash connected to transporting passengers
- Crash when a pirate was selected in UI and was removed by trade system logic
- Crash connected to upgrading from older savegames
- Crashes connected to the job board, hiring and using the job scout
- Game freeze at the beginning of the campaign
- Several fixes of the campaign scripts preventing the storyline from progressing
- Optimization of campaign scripts to prevent crashes
- Fixes on several missions
BALANCING:
- Adjustments of rewards, penalties and deadlines for several missions (ongoing)
- Adjustments of the evasive maneuver effect for all ships in space fights
- A basic party room now satisfies additional to entertainment needs, fitness needs (while crew members are dancing) and food needs (while crew members are sitting)