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I'm all for some exploration, mystery and detective work, but Control is infuriating. I'm about 7 hours in and mostly what I've been doing is reading an endless stream of documents and wandering around trying to figure out where to go, using a pretty lame map overlay. The skills and buffs and weapon upgrades are vaguely intuitive, but only vaguely. The gameplay is decent, but so far nothing special (hopefully something awesome opens later). Despite the quest for answers the game tasks you with, it's just not interesting. If there were something about it that grabbed me, maybe I'd feel more motivated, but the game mostly feels like work. I wish Sam Lake would tone down the obtuse story telling just a bit and maybe get back to Remedy's roots a bit more because Alan Wake was boring and Quantum Break's interminable cut scenes were a huge turn off. I'm sure I'll get flamed for this, but whatever. Please tell me this game starts becoming more intuitive and interesting. I'm on the Maintenance Area floor trying to bypass the lock down.
I wouldn't know if it gets better, because when I learned all the lore was in notes and files scattered around the oldest house, I uninstalled.
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gregorysuarez: I'm all for some exploration, mystery and detective work, but Control is infuriating. I'm about 7 hours in and mostly what I've been doing is reading an endless stream of documents and wandering around trying to figure out where to go, using a pretty lame map overlay. The skills and buffs and weapon upgrades are vaguely intuitive, but only vaguely. The gameplay is decent, but so far nothing special (hopefully something awesome opens later). Despite the quest for answers the game tasks you with, it's just not interesting. If there were something about it that grabbed me, maybe I'd feel more motivated, but the game mostly feels like work. I wish Sam Lake would tone down the obtuse story telling just a bit and maybe get back to Remedy's roots a bit more because Alan Wake was boring and Quantum Break's interminable cut scenes were a huge turn off. I'm sure I'll get flamed for this, but whatever. Please tell me this game starts becoming more intuitive and interesting. I'm on the Maintenance Area floor trying to bypass the lock down.
Sounds more like the Remedy studio games as a whole just aren't your thing as what is fun for some isn't for others aswell as several games they was involved in you listed as not liking .. For example I love the exploring and how this game does the lore as its one of the few games that knows how to reuse assessts and do lore through notes and other factors that work for the game world .. Plus the shooting part of the game I for a lack of a better term refer to a ''return to basics'' for a shooter find it real enjoyable .. Alan Wake I really enjoyed for varies reasons aswell even though I think the game had abit too much ''walking sim'' factors to it