Based upon Commandos 2:
You can use wine and cigarettes to distract enemies.
Throw them in their line of sight and they walk straight towards it, not looking around.
When they're there they wait a few seconds, all in all enough time to kill them.
If they pick up the cigarettes they stop their rounds from time to time to smoke, meaning you might be able to pass them.
When they drink wine they get intoxicated, not paying much attention.
The green beret's radio can also lure enemies.
The thief can use the dog to have it barking at guards distracting them for a while.
Natasha and the spy can talk to to enemies.
Wine and meat mix nicely with sleeping pills.
Guards and dogs fall asleep when consuming them.
Running around in the vicinity makes noice attracting enemies.
In buildings that's useful as the spy can easily hide somewhere.
You leave footprints on dirt and snow which can also attract enemies.
Lure 1 out of sight of the rest while the green beret is digged in.
Post edited February 10, 2010 by HertogJan