Crassmaster: And as soon as they started acting like that, publishers are going to tell them to piss off, and that's that. Again, you have to realize that all of the leverage is on the side of the developers and publishers...they have a commodity GOG wants. Sure, they stand to make a little money from it, but they've already seen most of their major revenue from these games. And most of the other digital retailers are starting to grab more retro games for their catalogs now, too.
And I still don't see why GOG needs to concern themselves with a non-GOG game version. They have no control over a version of the game sold elsewhere. How are they going to have any say in a version of the game that they have no interaction at all with? That's not how things work. If I'm running a Ford dealership in one town, I have no influence at all over a Ford dealership in another state. If I have a company with a supply contract in place with the nearest branch of a parts company, that doesn't mean I also have a contract with another branch of that supply company overseas.
And beyond that, I see no instance where GOG are selling themselves as 'above' any other retailer. Their marketing has focused on classic games, no DRM, cool add-ons, one global price for games and XP/Vista/7 compatibility.
It would not be difficult for GOG to just ask - as you are giving us a new patch for the GOG game will it be released to the public - and if the answer is no, then GOG could say, can we reverse engineer it then and make it available, and if the answer is no, then GOG could say, we will be an extra 5c per sale to fund you making this available if you let us use that info in our goodwill marketing.
In other words there are many things GOG could co. It takes tow to make a deal, the publisher to sell the rights then GOG to sell the game, so both are involved in making money off the back off original owners.