It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Runs perfect! Good job gog!
Post edited July 26, 2014 by javajeff
avatar
javajeff: Runs perfect! Good job gog!
Yes, installation went fine and the game seems to run ok. But the screen is deformed in 16:9. How do I get it in 4:3 aspect ratio?
avatar
javajeff: Runs perfect! Good job gog!
avatar
joost1968: Yes, installation went fine and the game seems to run ok. But the screen is deformed in 16:9. How do I get it in 4:3 aspect ratio?
What do you mean by deformed?
avatar
joost1968: Yes, installation went fine and the game seems to run ok. But the screen is deformed in 16:9. How do I get it in 4:3 aspect ratio?
avatar
javajeff: What do you mean by deformed?
He means the screen is stretched. :B
avatar
javajeff: What do you mean by deformed?
avatar
Darvond: He means the screen is stretched. :B
You can make changes to the dosboxCOL.conf file that contains these settings, and the description is right there in the file.

# fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
# fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox.
# fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# Using your monitor's native resolution with aspect=true might give the best results.
# If you end up with small window on a large screen, try an output different from surface.
# windowresolution: Scale the window to this size IF the output device supports hardware scaling.

This game was likely designed for 640x480 resolution, but you can adjust it to your preference.
Post edited July 26, 2014 by javajeff
I really appreciated that GoG finally got Linux games, but I must say that this seems quite misleading:

"Sid Meier's Colonization: first time on Linux!"

I was expecting some sort of recompiled version, or a somewhat more complete port/integration other than smply wrapping Dosbox.

Have you noticed any differences? Or it is really just a DOS version with Dosbox? I was really let down by the way GoG wrote this out, as if they had actually ported something over to Linux, kind of like the OpenTTD version with respect to the original Transport Tycoon Deluxe... of course I didn't expect something like that, but just putting a script around it seems like it does not justify "first time on Linux", especially since anyone could have done it for years already.
avatar
dhakir: but just putting a script around it seems like it does not justify "first time on Linux", especially since anyone could have done it for years already.
It was too long, but yes that is marketing speak.
Post edited July 27, 2014 by Gydion
avatar
dhakir: ....
"Sid Meier's Colonization: first time on Linux!"
...
and keep in mind that you buy now a linux version with full support for the supported OSs

everything else was just "communitymade"

but thats not just the linux part what you are talking about, the windows part of gog is the same, old games in dosbox or other emulators but with support ;)
most windows games with doesbox run fine under linux with some changes (like the intall path..) but that was up to the user

remember what gog is.. or what makes gog different to others.. "if we can't get it working on your system, you get your money back"
avatar
dhakir: ....
"Sid Meier's Colonization: first time on Linux!"
...
avatar
Garog: and keep in mind that you buy now a linux version with full support for the supported OSs

everything else was just "communitymade"

but thats not just the linux part what you are talking about, the windows part of gog is the same, old games in dosbox or other emulators but with support ;)
most windows games with doesbox run fine under linux with some changes (like the intall path..) but that was up to the user

remember what gog is.. or what makes gog different to others.. "if we can't get it working on your system, you get your money back"
OK, so the official stance is that it is the first time it is *officially supported in Linux*. I buy that, it's not exactly what I had in mind, but I do believe it has some sense to write it so. I'm not used to having tech support anyway so I forgot about that aspect, but it's indeed important. They are now "legally bound" to make the game work, in a certain way.

Well, it's still worth supporting them for supporting Linux I think, and this makes it easier to gift games to friends who don't know much about Linux. So it's still a win...

Anyway, I believe I just found a bug the other day, where I didn't have enough tools to finish a building, but managed to click "buy" and finish construction anyway, but I canceled and somehow the next turn it still got finished, consuming only 10 tools instead of 20. I had never seen this in the "original" DOS version, so I thought that this Linux version was somehow different, and this bug would be an indication.

Props to GoG then, now most probably my only game supplier (since others are going full-scope into all kinds of DRM...)!
Not sure what you mean by "cancel". When you clicked Buy it would have immediately given you the tools needed to finish the project. Short of changing the build orders to something else, there would be no cancellation. This is a common exploit when in need of tools. Build order something requiring X tools, buy it, changer build to something else, have a new load of tools at a discount of European prices or while under boycott. Bug or design feature, whichever you choose, its in DOS as well.
Good to see this repackaged into deb format.
I can't seem to run it. I'm running 14.04 on a net book, and it doesn't seem to want to open. DOSbox runs, but then exits without running the game. Anyone got any ideas how I can fix this?
avatar
Catfish.Jon: I can't seem to run it. I'm running 14.04 on a net book, and it doesn't seem to want to open. DOSbox runs, but then exits without running the game. Anyone got any ideas how I can fix this?
Try starting it from console and then you can see if there are any errors displayed when you run it.
avatar
Catfish.Jon: I can't seem to run it. I'm running 14.04 on a net book, and it doesn't seem to want to open. DOSbox runs, but then exits without running the game. Anyone got any ideas how I can fix this?
avatar
DaveyDarko: Try starting it from console and then you can see if there are any errors displayed when you run it.
This was very helpful. Thanks. I've relatively new to running Linux, and this honestly didn't occur to me. I've found out what the problem is - just in case anyone reading this is having a similar problem. I'm using a netbook with a monitor that seems to be limited to a 1024x600 resolution and the game wants to run in 1024x...seven hundred and something... slightly too tall for my screen basically - so it just quits.

Anyone know how I can force the program to run in a smaller resolution? Or am I stuck?
try to change this option in dosbox conf file:

fullresolution=desktop
windowresolution=original
aspect=true
scaler=none