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Close Combat: Modern Tactics

Standalone installer updated: [Windows] 2007.12.12.1 ⇒ 2021.4.20.1.
2021.4.20.1 August 05, 2021
• Fix for crash exiting battle when running under Steam.
• Fix for loading mods using the /d command line option.
Close Combat: Last Stand Arnhem

Standalone installer updated: [Windows] 6.00.04 ⇒ 6.00.05.
v6.00.05 – July 03, 2023
• Fixed strategic map movement issue where two battle groups, meeting head-on, could
bypass each other if the faster BGs destination map was already full.
• Fixed strategic map issue where incorrect movement destinations and/or movement
arrows could be shown after using the ‘Relieve’ order to swap battle groups.
• The ‘un-deployed’ indicator on battle group icons (see Manual Addendum for details) is
now shown correctly after loading a saved game.
• Movement arrows for reserve battle groups now shown correctly after loading a saved
game.
Close Combat: Modern Tactics

Standalone installer updated: [Windows] 2021.4.20.1 ⇒ 2024.01.01.01.
2024.01.01.01 February 01, 2024

• Fixed error and crash adding Op Orders to a new, unsaved scenario in the scenario editor
Close Combat: Last Stand Arnhem

Standalone installer updated: [Windows] 6.00.05 ⇒ 6.00.06a.
v6.00.06 – February 05, 2024
• Fixed third battlegroup in sequence of 4+ blocked moves could disappear on strategic
map
• Fixed ‘Relieve’ / swapping battlegroups could show incorrect movement arrows
• Fixed case where secondary battlegroup movement arrows were not shown after loading
saved game
• Fixed case where secondary battlegroup ‘not deployed’ marker was not shown after
loading saved game
Close Combat: The Bloody First

Standalone installer updated: [Windows] 1.01.10 ⇒ 1.01.11.
Version 1.1.11
• Fixed case where disbanded unit might not reform at the start of a new Operation.
• Increased spotting ability against units with no cover at all.
• Slightly increased vehicle spotting ability.
• Fixed case where ‘unknown error’ might be improperly reported when logging into multi-player lobby.
• .50 caliber machineguns now prefer ball ammo vs. infantry instead of leaving AP loaded and ‘saving ammo.’
• Added support for a flamethrower firing animation, for use by mod makers.