Posted April 09, 2015
[THREAD IS NOW OBSOLETE, AS WORKAROUND HAS BEEN IMPLEMENTED IN TO GAME]
I don't give much of a fudge about the Steam overlay, but someone mentioned it in a thread about 3Dfx and how they use DirectX only because 3Dfx does not allow the overlay. Well in my hunt for better frame rates my solution also fixed the 3Dfx/overlay problem.
3Dfx is far superior to DirectX in certain older games because those games were made during a time when 3Dfx/Glide and OpenGL ruled the roost instead of DirectX, in Clive Barker's Undying 3Dfx massively improves lighting, shadows and the general atmosphere of the game. Sadly 3Dfx also suffers intermittent fps drops due to ancient shoddy coding.
What I did was replace the nGlide 1.00 included with Undying with version 1.04 from the nGlide website. You can just download the latest version of nGlide, install it and that may or may not solve the problem, but it will also make the nGlide configurator a global install so if you need it for more than 1 game and using different settings for each game you won't be able to. So here's how to make it local to Undying (and any other game using nGlide)...
1.) Download and install nGlide (but don't close the installer), it will place 9 files in a system folder and 3 shortcuts in the start menu
2.) After install and with the installer still open, click on 'Show Details' to see which folder the 9 files went in to
3.) Navigate to that folder with the three 3Dfx files, three glide files and the nglide_config.exe (there will also be the readme.txt and the uninstaller)
4.) Copy those first 7 files to GOG Games/Clive Barker's Undying/System (or whatever path you chose), you can rename the 7 files that they will replace if you want to undo these steps later
5.) Close the nGlide installer, uninstall nGlide from Programs to remove the remaining two files and the three start menu shortcuts
6.) Run the nglide_config.exe to tinker with 3Dfx settings then enjoy Undying as it should look, but with a better frame rate and working Steam/Fraps/Raptr overlays
krashd
I don't give much of a fudge about the Steam overlay, but someone mentioned it in a thread about 3Dfx and how they use DirectX only because 3Dfx does not allow the overlay. Well in my hunt for better frame rates my solution also fixed the 3Dfx/overlay problem.
3Dfx is far superior to DirectX in certain older games because those games were made during a time when 3Dfx/Glide and OpenGL ruled the roost instead of DirectX, in Clive Barker's Undying 3Dfx massively improves lighting, shadows and the general atmosphere of the game. Sadly 3Dfx also suffers intermittent fps drops due to ancient shoddy coding.
What I did was replace the nGlide 1.00 included with Undying with version 1.04 from the nGlide website. You can just download the latest version of nGlide, install it and that may or may not solve the problem, but it will also make the nGlide configurator a global install so if you need it for more than 1 game and using different settings for each game you won't be able to. So here's how to make it local to Undying (and any other game using nGlide)...
1.) Download and install nGlide (but don't close the installer), it will place 9 files in a system folder and 3 shortcuts in the start menu
2.) After install and with the installer still open, click on 'Show Details' to see which folder the 9 files went in to
3.) Navigate to that folder with the three 3Dfx files, three glide files and the nglide_config.exe (there will also be the readme.txt and the uninstaller)
4.) Copy those first 7 files to GOG Games/Clive Barker's Undying/System (or whatever path you chose), you can rename the 7 files that they will replace if you want to undo these steps later
5.) Close the nGlide installer, uninstall nGlide from Programs to remove the remaining two files and the three start menu shortcuts
6.) Run the nglide_config.exe to tinker with 3Dfx settings then enjoy Undying as it should look, but with a better frame rate and working Steam/Fraps/Raptr overlays
krashd
Post edited May 28, 2015 by krashd