Posted May 18, 2023
high rated
Having its roots in 1997 and developed in Ukraine, Chasm: The Rift is one of the most thrilling and innovative FPS from this era and the first Eastern European boomer shooter ever made.
Now, the talented people who brought this awesome game back have prepared an update with various tweaks and improvements, and it’s now available on GOG to check out!
Here’s the full list of update’s contents:
- Implemented aim assist feature for controller input.
- Added configurable motion blur post effect into the game.
- Improved controls (e.g. more convenient turning and non-linear acceleration).
- Introduced a new custom difficulty level that allows individually set player damage, enemy damage and a number of spawning enemies based on different difficulty levels.
- Implemented new crosshair configuration (shape, size, color) and improved crosshair preview with animated background.
- Fixes the annoying inaccuracy of crosshair position and hit projection.
- Implemented dynamic protagonist picture, a feature that changes the protagonist's picture in the in-game HUD in accordance with health and picked-up devices during the game.
- Added the following accessibility configuration options: non-stylized font, non-stylized font color and size and a plain color channel mixer.
- Added Traditional Chinese language support.
- Added the "Continue" option to the main menu (this option loads the latest save slot).
- Improved mods support and prepared a guide to make it easier (friction variable)
- Moved addon levels loading to the main menu for extra levels.
- Improved the load time, all resources are loaded into the RAM.
- Improved "menu" keyboard navigation with additional bindings: W/A/S/D is used for navigation and sidebar configuration, SPACE is used for on/off configuration options.
- Added FPS lock configuration option.
Now, the talented people who brought this awesome game back have prepared an update with various tweaks and improvements, and it’s now available on GOG to check out!
Here’s the full list of update’s contents:
- Implemented aim assist feature for controller input.
- Added configurable motion blur post effect into the game.
- Improved controls (e.g. more convenient turning and non-linear acceleration).
- Introduced a new custom difficulty level that allows individually set player damage, enemy damage and a number of spawning enemies based on different difficulty levels.
- Implemented new crosshair configuration (shape, size, color) and improved crosshair preview with animated background.
- Fixes the annoying inaccuracy of crosshair position and hit projection.
- Implemented dynamic protagonist picture, a feature that changes the protagonist's picture in the in-game HUD in accordance with health and picked-up devices during the game.
- Added the following accessibility configuration options: non-stylized font, non-stylized font color and size and a plain color channel mixer.
- Added Traditional Chinese language support.
- Added the "Continue" option to the main menu (this option loads the latest save slot).
- Improved mods support and prepared a guide to make it easier (friction variable)
- Moved addon levels loading to the main menu for extra levels.
- Improved the load time, all resources are loaded into the RAM.
- Improved "menu" keyboard navigation with additional bindings: W/A/S/D is used for navigation and sidebar configuration, SPACE is used for on/off configuration options.
- Added FPS lock configuration option.
Post edited May 18, 2023 by sysia_GOG