Posted July 09, 2015
I've been scripting a bunch of stuff in Nemesis of the Roman Empire and I've come across a pretty major? bug.
Say I attach units to a hero, and move that hero to a certain point. When I want to wait until the hero stopped moving (is idle) I could just do WaitIdle(hero, -1) but for some reason, when the hero has an army, it is never idle when it stops moving?
Say I attach units to a hero, and move that hero to a certain point. When I want to wait until the hero stopped moving (is idle) I could just do WaitIdle(hero, -1) but for some reason, when the hero has an army, it is never idle when it stops moving?