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I stole a jewel-encrusted magnetic bottle full of neutron flux from a jeweler.

The battery was very low, which I found concerning. So I topped it up, and made my way to Grit Gate. Upon walking in the door, *boom*! Insta-death.

Thankfully, I'm playing in Wander mode so it's not all bad. I restored, tinkered up a radio-powered cell this time, and dropped the bottle. *BOOM*! Sigh, okay. I restored, tinkered up a radio powered cell, and set the blasted thing down gently on a table near my dearest friend Spiraficule. Surely, there's beamed power in there?

After some days in-game, I returned to a notice "Mafeo has restocked his inventory! Jacobo has restocked his inventory!" A notable absence: poor, poor Spiraficule. She, her work area, and, well, about a quarter of the furniture in the room, are gone. Alas, she cannot restore from a checkpoint.

It turns out that the power broadcaster down there is disabled. Poor Spiraficule
You can pour it from the bottle into a phial. They are meant for the pouring process and you don't have to power them all the time.

Sparafucile is one of the best traders for a long time for tinkerers.Having him getting killed is really not that great.
The 204.51 patch has a pair of fixes that make magnetic bottles a little less horrifying. But yeah, phials can save the day if you've got 'em.