Patch Notes - Early Access Version 0.9.0.1299 (Fr., 2. April 2021)
Updates & Changes - Previously buildings have had only On and Off states - now they also have Pause. Paused buildings don’t function normally. Buildings are set on Pause when they don’t have dirty money for upkeep, and they automatically automatically resume their work when money is delivered (while On and Off states can be toggled only by player himself)
- The links between buildings have been improved, Pause and Turn off states are now displayed
- Loyalty and Terror bars first appearances are now animated in tutorial
- Removed character upkeep warning describing logistics issues
Bug Fixes - Fixed Chemical Factory restriction issue (should not overflow now)
- Sandbox mode now starts with no terror points
- Fixed control loss resetting on deconstruction issue
- Updated some texts in the Manual
- Fixed the bug which caused rogue lieutenants to destroy the whole city.
- Fixed some minor text issues
Visual - Added contrails for planes
- Added ship wakes
Known issues - Building list could be buggy sometimes in story mode
- On some of the Windows versions (specifically if something has been done with the default Media Player) our animated intro causes the game crash. The temporary workaround is to turn on“Skip movies” in the settings settings.
- Aerodrome deconstruction causes its progress bar to roll back.
- Some of your crash dumps were not processed yet, we are working on it
- Some Nvidia cards cause D3D to crash at start-up (
https://www.nvidia.com/en-us/geforce/forums/g - ame-ready-drivers/13/256280/unreal-engine-is-exiting-due-to-d3d-device-being-l/)The main menu UI is bugged at some laptops - switching from Fullscreen to Windowed or Borderless usually fixes this.
https://store.steampowered.com/news/app/1220140/view/3025830528823927941 --------------------------------------------------
Patch Notes - Early Access Version 0.9.0.1327 (Fr., 9. April 2021)
Updates & Changes - Added upkeep switcher for building list
- Show buildings links on hover buildings
- Updated bottom panel UI
- Added button to turn off building markers (“C” key)
- Added button to turn off building links in hover state
- Moved plants layout switcher UI
- Updated some characters voices
Balance - Reduced the rate of lieutenant experience gain
- Opium can now be purchased from the Area depot
Bug Fix - Disabled terror animations that blocked UI
- Fixed an issue that caused Sandbox mode Aerodromes to lose control
- Fixed some minor text issues in different languages
- Prevented an issue that blocked lieutenant commands in some rare cases
- Added Spanish language for launcher
- Fixed an issue that caused the Store launcher to load, infinitely
- Resolved an issue with invalid default languages in launcher
- Corrected Menu UI for some of the languages in launcher
Visual - Fixed some burning and explosion visual issues
- Cleaned up terrain under roads
- Fixed some cities building visual bugs
- Update Aerodromes and Checkpoints visual
Known issues - Building list could be buggy sometimes in story mode
- On some of the Windows versions (specifically if something has been done with the default Media Player) our animated intro causes the game to crash. The temporary workaround is to turn on “Skip movies” in the settings.
- Aerodrome deconstruction causes its progress bar to roll back.
- Some of your crash dumps were not processed yet, we are working on it
- Some Nvidia cards cause D3D to crash at start-up ([url=https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/256280/unreal-engine-is-exiting-due-to-d3d-device-being-l/)The]https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/256280/unreal-engine-is-exiting-due-to-d3d-device-being-l/)The[/url] main menu UI is bugged at some laptops - switching from Fullscreen to Windowed or Borderless usually fixes this.
https://store.steampowered.com/news/app/1220140/view/3120406755540289201 --------------------------------------------------
Patch Notes - Early Access Version 0.9.0.1350 (Do., 15. April 2021)
Updates & Changes - Added buildings multi-select and unselect
- Now you can manually turn off delivery (in-out) to any building in logistic tab
Balance - Adjusted terror increase amount when burning buildings
- Lieutenants can now use "Burn Building" abilities on city buildings
Bug Fix - Losing a Research Center will now appropriately cancel research
- Fixed some vfx issues
- Fixed some ability icons issues
- Fixed some texts
- Fixed burning animation so that they appropriately end after the hotel burns down
- Fixed some performance issues
- Fixed Taxi Station lost money after game loading
Visual - Added animations for some buildings
Known issues - City buildings show quick road button
- On some Windows versions (specifically if something has been done with the default Media Player) our animated intro causes the game crash. The temporary workaround is to turn on “Skip movies” in the settings menu.
- Some Nvidia cards cause D3D to crash at start-up (
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/256280/unreal-engine-is-exiting-due-to-d3d-device-being-l/)
- The main menu UI is bugged at some laptops - switching from Fullscreen to Windowed or Borderless usually fixes this.
https://store.steampowered.com/news/app/1220140/view/4793494747476459031 --------------------------------------------------
Patch Notes - Early Access Version 0.9.0.1398 (Fr., 23. April 2021)
Updates & Changes - More info about city buildings is shown in Info tab
- Buildings stick to roads stronger now
- Huge buildings like Aerodrome do not stick at all now
- Special indication on lieutenant markers if they are stealing from your buildings
- Profile button of lieutenant is highlighted if he can be leveled up
- Update texts for lieutenants quests
Balance - Greatly decreased the empire devastation after Capo's death! Approximately by three times.
- Slightly accelerated capturing the buildings when you have significantly more power
Bug Fix - Trucks would not disappear immediately if the lieutenant with Truck Supplier ability leaves the building. Trucks will now complete their jobs.
- You cannot remove Residence during tutorial now
- Fixed Capo nickname not changing in death card
- Fixed attacking character’s cars hovering in the air during the attacks
- Attacking character’s cars would not disappear any more in some cases
- Fixed cancelling building destruction turning it on
- Removed dirty money caution state delay
- Some city UI jumping texts issues
- Fixed: soft lock in tutorial if character dies and the game saves in that moment
- Fixed quests header UI layout
- Fixed: dirty money conflict if a couple quests was about the same city (after save-loading the Journalist quests would not have completed automatically)
- Fixed: after filters are turned on, selection of the buildings was cancelled
- Fixed: some wrong results In Reign Result screen
Visual - Fixed: explosion zone visually disappearing after loading a save
- Building animation fixes
- Seaports’ ships animation fixes
- Fixed some issues with burning city buildings
https://store.steampowered.com/news/app/1220140/view/3079875626283552353 --------------------------------------------------
Cartel Tycoon v 0.9.0.1398 - missing executable Hotfix (Fr., 23. April 2021)
https://store.steampowered.com/news/app/1220140/view/3079875626284169037