Posted December 29, 2013
I noticed this on the air port level. Sometimes when breaking the glass of a window it 'deforms' the window, making large triangles of it stick out in varying directions. Looks similar to artefacting from defective video ram, only these 'artefacts' still function as actual, breakable windows...
Anyone else notice this? Could this be the glide wrapper? Fast hardware? Or did Carma2 always do this?
Anyone else notice this? Could this be the glide wrapper? Fast hardware? Or did Carma2 always do this?