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I love call to power 1 and 2. I love what they did with building terrain improvements especially, but also the ability to create armies as well. They both lend themselves to much less micromanagement and much more fun.
But there is one thing that keeps me from placing the CTP series above CIV, that being the poor AI. I just cant seem to get a challenge out of it. I crank it to hard and still the AI collapses.
Anyone know any way to make the game harder without placing artificial restrictions on the player (me)?
Thanks
This http://www.gog.com/en/forum/call_to_power_2/ctp2_source_code_project
but unfortunately it isn't compatible with the gog version. Though hopefully that can be sorted out in the future...
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soulgrindr: This http://www.gog.com/en/forum/call_to_power_2/ctp2_source_code_project
but unfortunately it isn't compatible with the gog version. Though hopefully that can be sorted out in the future...

Thanks, I never did try any packs or mods for it. Is it worth hacking the cd check out to use?
... I do have the disk version... might just stick with that. :(
Anyone know what the top resolution CtP2 supports. I'm going to guess, being that old, that you can't set it for 1440x900. I was pleasantly surprised to find that Divine Divinity could be set to that, however, so maybe I'll be surprised here!
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bitobah: Anyone know what the top resolution CtP2 supports. I'm going to guess, being that old, that you can't set it for 1440x900. I was pleasantly surprised to find that Divine Divinity could be set to that, however, so maybe I'll be surprised here!

I don't see 1440x900 in the options, though it goes up to 1920x1200. I'm not sure playing at the latter is a good idea; I find the game periodically gets unresponsive (it happens more often when I attempt to build a public work or move a unit). I'm going to drop to 1600x1200 and see how it goes.
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bitobah: Anyone know what the top resolution CtP2 supports. I'm going to guess, being that old, that you can't set it for 1440x900. I was pleasantly surprised to find that Divine Divinity could be set to that, however, so maybe I'll be surprised here!

Well Divine Divinity was remastered by the developer and higher resolutions were part of that. The Source Code Project could be considered remastered version but unfortunately is not compatible with GOG.com version as it reintroduces disk check thus making game unplayable.
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bitobah: Anyone know what the top resolution CtP2 supports. I'm going to guess, being that old, that you can't set it for 1440x900. I was pleasantly surprised to find that Divine Divinity could be set to that, however, so maybe I'll be surprised here!

Actually, I just installed it on my laptop and it defaulted to my native screen resolution--1440 x 900. Looks great. Unfortunately I have a terrible cursor stutter I haven't figured out yet.
The source code project works fine on my GoG version of CTP2.. should work fine for everyone.
It definitely improves the AI considerably - it can put up a solid fight on the hardest difficulty. I'm a Civ 1-4 veteran and the hardest difficulty of CTP2 is giving me a respectable challenge so far.
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Hathur: The source code project works fine on my GoG version of CTP2.. should work fine for everyone.

Yes, it was made compatible just day or two after I posted (the problem was originally that SCP reindroduced disk check making GOG version unplayable).