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Changelog until Update 1.2.113.0 (added 07 April 2021)

Galaxy updated (07 April 2021)
Offline Installer updated (08 April 2021)
Call of the Sea 1.1.105 [PATCH NOTES]

We are just about to leave for some ease and rest for the holidays and we hope you will do the same! Maybe together with Norah! :)

Before we go however we have pushed one last update for the year bringing some much requested features! See the full patch notes below and see you in the new year!

PATCH 1.1.105

General Gameplay:

- Scaled 3D inspectable objects to fit better on the screen in the console version
- Fixed collision on column at Naacal Organ (Chapter 3)
- Fixed Harry's message on the ship to avoid repeating after load
- Fixed vo line about the ship to avoid repeating after load
- Fixed movement on the final choice (Chapter 5)
- Fixed avoid falls in stairs to throne (Chapter 5)
- Adjusted inspectable on constellation door (Chapter 5)
- Fixed avoid to go back to the room on the dark pictures area (Chapter 5)
- Improved hint on the puzzle at the high temple (Chapter 4)
- Fixed collision close to the generator (Chapter 4)

Menu & UI:

- Added new game setting which remove the character lag rotation
- Added new game setting which remove Head bobbing
- Added new game setting to reduce possible video game-induced seizures
- Disabled Motion blur by default
- Adjusted brightness settings
- Added Mouse sensitivity slider
- Fixed misprints on the credits
- Fixed French misprint on guide letter on Whitebeach (Chapter 1)
- Added text to Tahiti ticket on intro
- Fixed journal entry after solve waterfall puzzle (Chapter 4)
- Added Epileptic Condition Warning Screen
- Added Autosave Warning Screen
- Added Patch Notes to Main Menu
- Made “Apply Settings” button stand out more in Graphics Menu

Art & Visual FX:

- Fixed texture on crumpled note at Harry's tent
- Fixed audio log stops before finishing
- Fixed release dialogue concurrency on crumpled and folded notes

Voice & Narrative:

- Fixed date on the ship's journal texture
- Fixed concurrency voice on lever (Chapter 1)

Music & SFX:

- Updated COTS_Main_Theme_def audio file

Persistence:

- Achievements related to journal are checked when game starts

Performance & Streaming:

- Fixed streaming issues on Chapter 1
- Fixed framerate drop when Norah decreases the water level in Chapter 5

Miscellaneous:

- Fixed: game was displayed in Oculus VR if connected
+++
Call of the Sea Patch 1.2.112.0

Hey Everyone,

We have been listening to your feedback and have implemented some changes in our latest patch. Please keep reporting any bugs you encounter. We have listed all the new changes in the patch notes below.

PATCH 1.2.112.0

General Gameplay

- Fixed collision entering the in the rising platforms puzzle in Chapter 06
- Fixed wrong frequency in Journal, when pressing the 267 key
- Fixed bug when loading a save file created just after entering the tunnel to the drum puzzle in chapter 04
- Fixed User gets stuck when loading a manual save while choosing an ending in chapter 06
- Fixed missing element chapter 06 temple entrance
- Fixed visible landscape edge in chapter 06 temple hall
- Fixed seaweed inside rock / sand in chapter 06 temple pools

Menu & UI

- Fixed Epileptic warning label localization
- Split game menu settings on two, text language and accessibility.
- Added accessibility setting to display journal handwritten font.
- Added start screen after splash screens on PC platforms.
- Added load game, select chapter and exit game options in pause menu.
- Fixed D-pad response on user pop up confirmations.
- Improved journal saves last page player has seen.
- Fixed some audios FX on user interface.
- Fixed missed journal log entry on chapter 01 Bridge Puzzle.
- Fixed empty page journal navigation.
- Fixed PlayStation UI icons when user inspects objects.
- Added gamepad button and a keyboard key to swap profile in main menu.
- Fixed audio menu music turns off when user returns to the game.

Art & Visual FX

- Removed Norah's gloves after the throne scene
- Added Dagon image to the Underwater City End
- Added plants to hide the Norah’s Inscription in the End’s White Beach version

Voice & Narrative

- Fixed Journal error in Spanish: the date of arrival in the Island corrected from 3 to 6
Source: Steam: v 1.1.105 | v 1.2.112.0
Changelog until Update 1.4.4.0 (added 27 May 2021)

Galaxy & Offline Installer updated (27 May 2021)
Call of the Sea Patch 1.3

Hey Everyone,

Patch 1.3 is now live. It's a small patch aiming to mainly fix a keybind issue that some of you were experiencing.

Please find the patch notes below, and please continue to share your feedback with us. We are actively listening and love to hear from you. Thank you and have fun in Call of the Sea!

Menu & UI

- Fixed issue that prevented access to game via keyboard when keys had been remapped by user prior to patch 1.2 (Please note that this fix will reset your previous keyboard rebind settings, and you will have to enter your customization again. We apologize for the inconvenience).
- Renamed “Hearing Impaired Subtitles” with “Closed Captions”.

Art & Visual FX

- Removed Red Cross logo throughout the game.
+++
Call of the Sea Patch 1.4

Hey Everyone,

Patch 1.4 is now live. Please find the patch notes below.

Please continue to share your feedback with us. We are actively listening and love to hear from you. Thank you and have fun in Call of the Sea!

General Gameplay

- Fixed: Norah appears floating above the black ooze during the throne room scene in chapter 06
- Fixed: The solution appears on the lens after loading the game even if the puzzle is not solved in chapter 02
- Fixed: Player gets stuck on ladders when interacting with the ladder icon after invoking the journal or pause menu
- Fixed: Collisions during the intro, chapter 02, chapter 03, chapter 04, chapter 05, Chapter 06 and Alternate Ending
- Fixed: Player can clip through the environment and go out of boundaries during the transition at the end of Desert (chapter 04)

Menu & UI

- Added autowrap to the version notes text

Voice & Narrative

- Fixed the texture of the guide's note that contained some typos in French, in chapter 01
- Spanish texts revised and corrected
- Fixed "missing string" in Japanese subtitle during chapter 01
- Fixed Documents in chapter 03 and 05 who had a different text than the transcription

Persistence

- Fixed: Player is stuck out of the map when loading a save created near the second button to lower the water level in chapter 05
- Fixed: User get stuck at the elevator when reloading an autosave in chapter 02
- Fixed: Reloading autosave during the ride up to fish head on the platform will cause the user to fall and the button will be inactive in chapter 04
- Fixed: User will become stuck after saving immediately after opening the second door in chapter 07
Source: Steam: v 1.3 | v 1.4
Changelog for Update 1.5.15.0 (added 27 July 2021)

Galaxy & Offline Installer updated (27 July 2021)
Call of the Sea Patch 1.5.3.0

Hey everyone,

Patch 1.5.3.0 is now live. Please find the patch notes below.

Please continue to share your feedback with us. We are actively listening and love to hear from you. Thank you and have fun in Call of the Sea!

General Gameplay

- Fixed: You can pass through current doors in Chapter 5

Music & SFX

- Updated some musical themes with their orchestra versions: Main Menu, Town Underwater Ride (Chapter 5), Temple Paintings Gallery (Chapter 6), Ending Underwater

Art & Visual FX

- Fixed: Removed the blue light that tints the cabin in Chapter 1
Note: Steam 1.5.3.0 = GOG 1.5.15.0

Source: Steam